DetectionSystem beta update
Author: Jimmy Arcade,
published 1 year ago,
This update is another important milestone as it adds in the Threat Display's ability to detect enemy Radar transmissions (which is also a key feature required by Stealth Fighter D.E.X)
These transmissions will be displayed as a white line between your helicopter and the source on the Threat Display. You will also hear an audio "blip" each time the Threat Display detects a Radar transmission even if the Threat Display is not currently displayed on the MFDs.
Single "blips" indicate a search radar has hit you and the line will be visible on the Threat Display for about 1 second before fading.
When your helicopter gets locked by Radar you will hear a continuous warning sound plus a constant line displayed on the Threat Display showing you where the threat is coming from.
Your Threat Display can detect Radar transmission far outside the red threat circle (about 6km for Shilkas) so you now get fair warning where these vehicles are hiding. Of course, detecting them requires line of sight so it is still possible for a Shilka to ambush you but at least now you'll know where the threat is coming from!
Unfortunately Chaff still doesn't effect anything - I just ran out of time to get that working this week. Next week I will definitely be getting that and the Tor missile system working and in game.
[u]Other Updates[/u]
1. Fixed some script errors for the rockets.
2. Fixed the bloom effect for tracers which some how got messed up in the last update.
3. Increased the Rotor Drag values for the Apache
4. Updated the "Fly By" cam so that it can handle fast moving objects e.g. Harrier. It will also no longer appear under the ground when your sitting on the helipad allowing you to view takeoffs.
5. The initial selected helicopter is now always the AH-64D Apache.