Central Libya Terrain for MissionExpansion Beta
Author: Jimmy Arcade,
published 1 year ago,
This update adds a new mission area "Central Libya" to the game and utilises satellite imagery and real world height maps.
The current map size is roughly 51km x 51km and this is about 1/4 of the actual total area that will be used by the dynamic campaign system which will be around 100km x 100km giving you plenty of room to fly around!
There's currently no map for the new terrain so the mission planner will just be black. I'll be adding proper topographical maps this time so that you can see the terrain elevations etc allowing you to plan you route using the many different valleys and channels as this desert certainly isn't flat!
There's also no foliage e.g. trees and plants just yet. I will be adding those as soon as I can - I've just got to work out a good way of placing things in logical places!
There are still a few glitches with the terrain for example sometimes the join between tiles is really obvious and visible. I'm not 100% if I can fully fix that or not, but I will certainly be trying to!
I've also done numerous optimisations to the helicopter models, LODs etc to keep everything running smoothly. ːsteamhappyː