[list] [*] Now tracking "no damage runs" for all single player levels. Can you complete these challenging levels without getting hit? [list] [*] These are tracked separately from best time, so you don't need to complete both in the same run! [/list] [*] Adding dev best times to all Single Player levels. Can you beat my best times? [*] Made some slight tweaks to a few single player levels to make difficult areas a bit easier. [*] Updating the Lightbender's Prism relic to make the player a bit more invisible. [*] Fixing a bug caused by unplugging a controller during single player and then restarting the level. [*] Updating the visuals on the Windstrider Boots relic to look more like a speed trail. [*] Making falling stalactite projectiles cancel grappling hooks. [*] Fixing a bug where dead players could get stuck in reforming crumble platforms. [*] Fixing a bug where the flame spitter SFX could persist after progressing to a different room. [*] Fixing a bug where dead bodies could go crazy at extreme frame rates. [*] Updating credits. [/list]