[list] [*] Displaying the number of coins to win on the UI. [*] Adding VFX and SFX to stalactites when they hit players. [*] Adding effect trails to projectiles to make them easier to see, and to make it easier to tell which character spawned the projectile. [*] Adding a smoke cloud effect when turrets fire for increased visibility. [*] Adding a trail of VFX to players in the lead by a decent amount, or ones that are close to winning. [*] Adding the option to rematch from the win screen. [*] Updating the default match options for slightly quicker, more coinsplosion-y matches. [*] Increasing the max number of coins to win, and making the slider track it in multiples of 5 instead of 1. [*] Making smoke traps slightly less opaque. [*] Making the Sightbreaker Charm relic also remove the grappling hook indicator. [/list]