Single Player Update!
Author: AllyProductions,
published 2 months ago,
One of the most requested features for the game has been a single player mode, so I decided I'd add not one, but [b]four[/b] single player mini-modes! Play as your favorite character as you race against the clock to master relics, prove your platforming prowess, amass treasure, and reclaim stolen relics!
[img]https://clan.cloudflare.steamstatic.com/images//44974750/9b4492346757ec3094bcdb7ca3fc21034f473e24.png[/img]
[h1]New Single Player Modes[/h1]
[list]
[*] Mage: [b]Relic Mastery[/b] - Start with a relic and progress through a (mostly) linear level that's built for that specific relic.
[*] Shadow assassin: [b]Parkour Challenge[/b] - Progress through a (mostly) linear level without a relic. These levels largely revolve around general platforming skills, dodging traps, and non-grapplable surfaces.
[*] Pirate: [b]Treasure Hunt[/b] - Collect all the coins in a more "normal"/non-linear level.
[*] Tomb Guardian: [b]Relic Recovery[/b] - Chase after the stolen relics and return them to their proper owner.
[/list]
10 challenging levels were added, with more coming in the future!
[h1]Other Updates[/h1]
[list]
[*]Intrepid explorers have discovered a new relic - Windstrider Boots. Acquiring this relic will increase your movement speed.
[*]Adding new game changer options for adjusting respawn time, move speed, gravity, and max hearts (Per player), and one to hide player health.
[list]
[*]Since the max hearts Game Changer can be adjusted per-player, this doubles as a handicap option.
[/list]
[*]Adding a new trap: Homing turret.
[*]Adding floating text when gaining/losing relics and picking up coins/diamonds, as well as options to disable these.
[list]
[*]Hopefully this will address concerns over new players not understanding what different relics do.
[/list]
[*]Adding a 3-2-1 countdown timer at the start of matches.
[*]Adding an option to disable displaying the crown for players in the lead.
[*]Adding a coin bar UI element to show player coin progress vs max, as well as an option to disable it.
[list]
[*]The hope is that this provides players a way see who's winning and/or their own progress with a quick glance.
[/list]
[*]Adding an option to disable the player face UI, to allow players to play without info on relics and/or coin progress.
[*]Fixing a bug that caused relics to teleport on the y-axis when a player died while grappling the relic.
[*]Capping the number of coins that can be spawned, just in case.
[*]Fixing an issue where coinsplosion coins could go crazy at low/high frame rates.
[*]Fixing a bug that made the player unable to double jump immediately if they picked up the wings of ascension relic while in the air.
[*]Updating some coin UI, including changing the color of the number of coins to make it easier to see at a glance.
[*]Adjusting how boulders handle rebounding to account for changes to gravity.
[/list]