Patch v0.5.1 Notes
Author: Whiskeybarrel Studios,
published 8 months ago,
v 0.5.1.0:
⦁ End game 'wishlist' screen appears less frequently so you can get back into the action faster
⦁ Ranged Damage is now tied to Intellect
⦁ Ranged Attack Radius is now tied to Strength
⦁ Fixed a bug where Lightning Bolt and other attack powers had a long duration (instead of instant) which led to longer cooldown times
⦁ Fixd a bug showing incorrect cooldown times on Special Powers
⦁ Tower: Fixed a bug where the shield's power bar went offscreen during boss fights
⦁ Tower: Fixed a bug where Grim Bargain did not grant the proper reward to a hero
⦁ Labyrinth: Delayed monster spawning for first few seconds of being in the labyrinth
⦁ Labyrinth: Reduced damage taken from labyrinth dungeon traps to make them fairer
⦁ Labyrinth: Enemies don't start spawning from traps until a few seconds has passed
⦁ Improved cache loading times at start of game to hopefully stop some older machines freezing up on first load.