Updates and Fixes #18
Author: FExplorers,
published 8 years ago,
[h1]Updates and Fixes #18: Train.[/h1]
[img]http://i.imgur.com/X7xKGp3.jpg[/img]
[h1]In this updates and fixes I would like to talk about the Train.[/h1]
The idea of the train is to give to the player a better tool to transport products or minerals from far distances to the core of the base. In the past could not be useful because far of the center of the map, there is nothing. However I added a second layer of mineral veins in a far distance of the center of the map.
The mineral veins of the center of the map have a quantity of mineral around 1500 units, more or less, the veins on the edge of the map have around 5 or 10 times the normal quantity. It looks great, so it is interesting to extract in the far places, however there isn't water spots far of the center of the map, so it is not viable to build a base at the beginning of the game far of the center, because the player couldn't survive without water.
So the idea is to start with a base in the center of the map, and when the player has all the machines to survive, search for a good mineral vein in a far distance from the base, build a little outpost and connect it with a train to the core base in order to transport minerals or products.
The use of the train is easy. The player only has to build the locomotive, and place it over a rail. behind the locomotive place some train wagon. The direction of the train is based of the direction of the rail. The player can select the train locomotive and press use key to configure the speed level of the train and the time in seconds that the train will stop in each station.
I added also a robotic arm for the train. It will work only if it has a stopped train behind. So when there is a stopped train, the robotic arm could pick some products from machines or storage and put them inside the train wagon. All the others robotic arms can pick objects from the train wagon.
[h1]What Next:[/h1]
I'm working on the SpaceShip and the SpacePort/Landing Zone. I made a SpaceShip chassis with all the necessary machines inside and outside, so the player has only to deploy the spaceship and connect the different parts with the wires and pipes.
When the player deploys the SpaceShip for the first time, It will search for an empty spaceport to deploy, the same for the SpaceShip Core.
I hope to finish it as soon as possible and show it and explain how it works.
[h1]Some images related to the Train:[/h1]
[img]http://i.imgur.com/S8iXt1d.jpg[/img]
[img]http://i.imgur.com/7KrSSin.jpg[/img]
[img]http://i.imgur.com/efN9bGK.jpg[/img]
[img]http://i.imgur.com/fMyNcP1.jpg[/img]
[h1]List of fixes:[/h1]
[list]
[*]Added First Person View.
[*]Added Robotic Arm Second Lane.
[*]Added Robotic Arm SMART Second Lane.
[*]Added Robotic Arm SMART Train.
[*]Added Train Rails.
[*]Added Train Station.
[*]Added Train.
[*]Added Transport Train.
[*]Added Menu when player dies.
[*]Added new texture in the rail station.
[*]Added Wall.
[*]Added Floor.
[*]Added Roof.
[*]Added Far mineral veins.
[*]Improved Fuel Factory with a internal fuel tank.
[*]Fixed Name of Oxygen Tank.
[*]Fixed Name of Fuel Tank.
[*]Fixed Player Jump in the Galaxy map.
[*]Fixed Name in Water Pump.
[*]Fixed problem with mineral veins with zero mineral quantity.
[/list]
[h1]Thank you for your support and patience.[/h1]