[h1]Dear Farlight community![/h1] I apologize about delay. First of all, I would like to say that I'm really proud of our community. This is a great community, very supportive, very patience, and it bring me a lot of good moments. As you know I'm not good in communication so I apologize in advance. Several months ago, I made a decision. The decision was move forward and bring to the community more stories about the Farlight universe. That means, I started to work in a new title that will be revealed soon, the name of the new game is Farlight Commanders. Farlight Explorers is my baby, it is a great game, it is more than a game, it is my ideas and hopes inside a software, and I would like to spend all my life expanding, adding, fixing the game... however unfortunately this action is not possible now. I hope, and I wish, in the future to bring to the community a Farlight Explorers 2, because you deserve it. I've been developing Farlight Explorers for more than 5 years, and for a solo developer I think is a great achievement. however it is time to move on. I learned a lot fo things about game developing, and I would like to make test in new genres and styles. Thats why Farlight Explorers is a 3d, single player, managing game, and Farlight Commanders is a 2d multiplayer shoot 'em up game. I'm really sure that if you love Farlight Explorers, you will love Farlight Commanders. Farlight Commanders continue with the story of Farlight Explorers. In Farlight Explorers the player defeat The Corporation at the end of the game, in Farligth Commanders the players start the game when The Corporation strikes back in a second war and achieve to be near win the war, so the last people of The Council decide to activate the Farlight Commanders protocol. I would like to think that you as a gamer and me as a game developer, we are making history creating maybe a little franchise that could be great in the future, as other great franchises that started from scratch. That's why I invite you to follow us in our twitter, youtube and sign in our pre-launch kickstarter campaign. Thank you for your support and patience. David.