Updates and Fixes #37: Electric Internal Battery
Author: FExplorers,
published 7 years ago,
[h1]Electric Internal Battery:[/h1]
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/8109016/fdf11e0cb55bfc69a33bf82338320196180a89b4.jpg[/img]
In this new update, I added to the game, the Electric Internal Battery to most of the machines of the game. The idea is to avoid the electric flickering of the machines when the game starts, during the change from day to night or when there is a desync of the electric network when the batteries are powering the net.
With the Electric Internal Battery the flickering problem dissapear and the transition of the day night will be smooth. Also with full charge of the Internal battery, a machine can work for days, so now the goal of the normal batteries totally change to power source in case of no power source when the net or any power source is destroyed.
[h1]List of fixes:[/h1]
[list]
[*]Added Internal Battery to all Hydraulic Presses.
[*]Added Internal Battery to all Water Pumps.
[*]Added Internal Battery to Oxygen Generator.
[*]Added Internal Battery to all Factories (Steel Factory, Fuel Factory, ...)
[*]Added Internal Battery to Cannon.
[*]Added Internal Battery to Ore Extractor.
[*]Added Internal Battery to All Foundries
[*]Added Internal Battery to Oil Pump.
[*]Added Internal Battery to Refinery.
[/list]
[h1]What Next:[/h1]
I will continue fixing bugs, polishing the game and finding what things I can add or modify in order to improve the game.
[h1]Thank you for your support and patience.[/h1]