Update 0.9.8.1d - Bugfix and Balance patch
Author: Tyler,
published 7 months ago,
Changelog 0.9.8.1d
This patch is mainly a balance patch and bugfix patch, with the aim of stopping the possibilities of infinite cycle, many thanks to our players!
Bugfixes:
-Resolved the bug that created ghost cards (voted worst bug of 2024)
-Fixed a bug that allowed cards to be upgraded or excluded that were not normally eligible
-Fixed a bug that could cancel the effect of “Improved Yield” when “Quarantine was used
-Fixed a bug that allowed you to improve a “tradition” card with the “potential” skill
-Fixed a bug that made the power of “Ecral” infinite
-Fixed a bug where "E.V" did not gain a bonus on cards played with the "repeat" skill
Balancing:
-“Cyclic” cards can no longer draw themselves
-Bonuses that block the progression of crises (e.g. "vaccination") can no longer be stacked
-“Volunteers” rarity increased from gold to platinum and now no longer works if the draw pile is empty
-The “Battery” bonus is now limited to 7
-“Chicken Farming” rarity changed from silver to gold, and its bonus is now limited to 8 per day
-The cost to play “Reservists” goes from 1 to 0
-“No solution” became a “decree” and its rarity changed from gold to silver
-“Standardization” is now “unique” and renamed “Transhumanism”
-"Breathing Technique" rarity increased from silver to platinum
-“Paradigm Shift” rarity changed from silver to gold
-“Teamwork” rarity changed from bronze to silver
-“Briefing” rarity changed from silver to bronze
-“Cybernetic Implant” now gives -5 stability
UI:
-Some spelling errors corrected in English
-Addition of skill tooltips gained with improvements to cards
Engine:
-Code optimization which should prevent some bugs from occurring