Hello, Mages! 🧙 [i]Object of My Affection[/i], a lengthy one-shot from the mind of Felicia Day, and the Brawler Collection are now available in Fablecraft. These two premium items arrive with v0.18.0 of Fablecraft, and you can find the complete patch notes at the base of this update. [h2]Step right up to this weird and wonderful carnival[/h2] [b]Will you help to mend a broken heart?[/b] From the extraordinary mind of Felicia Day comes [i]Object of My Affection[/i]. Felicia Day lends her voice to the adventure alongside Erika Ishii, Anjali Bhimani, Jonah Ray, and Jeffrey Lewis. The all-star cast absolutely kills it. [img]https://clan.cloudflare.steamstatic.com/images//43115458/bb00a25a7f241da1d5176e9514be856968357b9b.jpg[/img] This lengthy one-shot includes a complete GM Guide, four animated environments, two animated battlemaps, five characters/creatures, one music track, and nine inventory items. With our internal playtests, we’re marking the adventure around four-to-five hours in length, but that playtime will really depend on your group. [i]Object of My Affection[/i] is available in the in-game marketplace for $9.99. [h2]The Brawler Collection is finally here[/h2] The Brawler Collection includes six animated battlemaps—four of which feature two variants—and 14 foes. The foes offer complete combat kits with unique abilities that create fun metas and synergies for GMs to experiment with. [img]https://clan.cloudflare.steamstatic.com/images//43115458/f27e66e52a1d1608dde37d0738a2bfb84ab069fe.jpg[/img] The Wreckweed, for example, boasts a Whipwreck attack that deals damage in a straight line and spawns Flotsam in empty spaces. With Beach Sweep, the Wreckweed’s other ability, the monster absorbs the spawned Flotsam to gain an advantage die before dealing damage in an arc. A quick note: We originally had the Brawler Collection slated for early September. Unfortunately, our VFX team got sick and we had to delay. The Brawler Collection has some temporary VFX work in-place for some of the creatures. We will bring that temp work up to our standards in an upcoming hotfix as our VFX team is cruising through the remainder now. The Brawler Collection is available for $14.99. We hope you enjoy the new adventure and collection, Mages! If you’re looking for a group, [url=https://discord.gg/fablecraft]head over to our Discord[/url]. [img]https://clan.cloudflare.steamstatic.com/images//43115458/fe655f5e9de4bd31b637d2e9a2fb5659bfc3511e.png[/img] [h2]The Complete Tales of Fablecraft v0.18.0 Patch Notes[/h2] [h3]Features[/h3] [list] [*] [i]Object of My Affection[/i] is now available in the in-game marketplace. [*] The Brawler Collection is also now available in the in-game marketplace. [*] All Battlemaps, across the game, are now animated. [*] Ever get confused about targeting? We updated some of the UI elements associated with range and targeting in combat. [*] We performed a lot of refactoring work on the layering in our game and code; this doesn’t have a ton of external implications other than smoother game delivery. We just thought it was cool to share, okay? [*] We added links to safety tools in the Campaign Settings card you’ll see during campaign creation. [*] We did even more optimization, making animated backgrounds and battlemaps a bit smaller in file size and more performant. [*] We made some smaller updates to the scene tour new players see when they enter a battlemap for the first time. [*] We added a bunch of new combat VFX and SFX across the game. [*] Some users were reporting that they couldn’t actually buy anything from the marketplace because their Steam overlay was disabled. We’ve added a warning message when this happens so folks don’t get stuck. [/list] [h3]Bug Fixes[/h3] [list] [*] Some Mythans among us may have been hit with seemingly random white flashes while viewing fullscreen items. Not a flashbang, just a bug. It’s been addressed. [*] We fixed some issues related to account log-ins. If you were having a problem with this, let us know if it’s still happening after this update. [*] Some users reported that their custom portraits didn’t display properly after upload. This has been fixed! [*] Combat abilities, openers, and talents will better auto-slot as higher levels are reached. [*] The inventory in the Game Master Guide got a round of visual polish. [/list] [h3]Known Issues[/h3] [list] [*] There’s an issue related to players undoing their movement while GMs simultaneously remove tokens that causes problems with combat in the battlemap scenes. This one is a bit harder to run into, but if you notice any battle problems we’d appreciate the note on Steam or our Discord. [*] VO from the GM occasionally stops playing before the audio is done. [*] Using the Galaxy Token Skin on large enemies will sometimes cause a light to flash near the top of the token. [*] There are some smaller layering issues that we’re still solving when it comes to opening character sheets and side trays. These will be resolved in a future update! [/list]