LIVE: New Crafting & Ship Dev Progression In-Game Demo
Author: ROCKFISH Games,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//35665597/8355f2c600d9d1a040d38c0798d9b70ad4b1969b.jpg[/img]
Greetings, pilots!
We've made a lot of changes under the hood to some game mechanics, and it's time to show you our 2nd major overhaul of the crafting system, as well as the new ship device progression in our upcoming gamedev & community live stream on [url=https://www.twitch.tv/rockfishgames]Twitch[/url] and [url=https://www.youtube.com/c/ROCKFISHGames]YouTube[/url], next Friday from 8:00 pm to 10:00 pm CET / 2:00 pm to 4:00 pm ET / 11:00 am to 1:00 pm PT.
Erik, our Community Ambassador, already did some teasing in our most recent live stream while he was showing the overhauled resources mining gameplay and some dope High-Risk Area action in the [i]Khaït Nebula[/i] mid-stream — he even used the Static Overload ULT, for a change.
[previewyoutube=GbGboeaeQnk;full][/previewyoutube]
Keep it civil on the forums, and see you in space! 🚀💥🙌
Michael and your dedicated ROCKFISH Games Team
PS: If you missed last week's bonus reading material, check out my whopping 4K words-long [url=https://mic-schade.medium.com/why-i-love-sony-for-buying-bungie-6f3e3764bd39]opinion piece[/url] about Sony buying Bungie and why I (still) love Destiny 2. The focus is on Bungie's art & game design, which has been influencing our work quite a lot. In the intro, there's also a cringe [i]metaverse[/i] trailer from when our first studio was acquired back in 2000, so better buckle up! 😅
[h2][url=https://mic-schade.medium.com/why-i-love-sony-for-buying-bungie-6f3e3764bd39]Why I love Sony for Buying Bungie[/url][/h2]
[img]https://clan.cloudflare.steamstatic.com/images//35665597/7e6eefe1fab639bacf2fc87aed900b36d14d5f85.jpg[/img]