Hello, long time no see! I'm 1000wateri, the producer of "Esports Godfather," and I'm delighted to be reunited with everyone here. I believe many of our gamer friends have noticed that since the day before yesterday, we have gradually updated "Esports Godfather: origin." Yes, we uploaded an unstable version in advance. But now, we have done our best to make the version more stable. Although there may still be some bugs, we believe this version can make everyone happy, and we hope you will enjoy it. Since the last version update about a month ago, we have added many new elements, including development features, playoffs, sponsors, and more. For specific details, you can directly enter the game to check. Compared to the official Grade league 2, the current version may lack some settings and specific features, but the functionality is basically complete. If you encounter any discomfort or issues in the game, feel free to communicate with us anytime on Discord or X. Of course, if you find the game fun, we also hope to receive some praise. Our team has been working hard in closed development recently. It would be a great encouragement for us to hear that you like "Esports Godfather." I know many gamers are very concerned about our development progress, so I want to take this opportunity to share with everyone our development plans and situation for the next two months. Currently, "Esports Godfather" is about 90% complete. In terms of league procedures, only the interview process (not yet disclosed), transfer period (including player market, rookie draft, youth training camp), and some scattered interfaces (such as the preview of each game in the playoffs) are still unfinished. Then, the freely customizable player interface [where you can freely define player characteristics, appearances, etc.] we have actually completed, but due to procedural issues, we are temporarily unable to implement it into the current version. If implemented, it may take additional time and manpower, which is indeed challenging for our currently tight development schedule. We hope this won't cause too much trouble for everyone. We are working on custom options for starting a new game, where basic settings such as game difficulty, format of regular season matches (bo1 or bo3), etc., can be modified by players themselves. In addition, some gameplay-related custom options, such as whether the opponent club will grow, whether the resource group can be abandoned, etc., have also been included in the development schedule. We expect to complete these tasks around April 20th. In terms of specific designs, such as the training content of daily training, more medals, title systems, etc., we will also fill in during this time. At the same time, the second round of balance adjustments will also take place during this period. In the last month, we will enter the stage of internal cyclic testing and optimization to avoid bugs and other issues that may trouble everyone as much as possible. We expect this testing to end on April 30th. Hope you find joy in the game, and see you next time! How to contact us: Discord: https://discord.com/invite/Wpf6y7kFjp Twitter (X) https://twitter.com/1000_Water_