Hello everyone, it's been a while. I'm 1000water, the producer of "Esports Godfather." I wonder if you've had enough of 6 matches in Challenger Series? Many of the suggestions you provided earlier have been very helpful to us, such that we need to explain why a hero is chosen as the MVP and using statistics like damage per round. Now, we have completed the basic work on League 2, and we can't wait for everyone to try it and give us your feedback! [PS: Since Challenger Series is a trial version, this League 2 is a test, so we will not update it to the Esports Godfather: Origin.] You can download the beta version with the League 2 from the "Esports Godfather" page. https://store.steampowered.com/app/1278540/_/ [h2]Now, let me introduce what we have done in League 2:[/h2] [h3]1. Version Update System[/h3] No one likes a stagnant system, and I am no exception. In past games, balance has always been a focal point of discussion. We have been thinking about the value and significance of balance, and honestly, the reason we created Esports Godfather is because of this system, and now it will meet everyone for the first time! At the beginning of each season, new major rules will change, affecting the timing and rewards of special teamfight (Dragon, Herald, Colossus), greatly impacting the game's pace! As the season progresses, minor rules will be gradually revealed! Starting from the beginning of the season, every month, we will unlock a gameplay rule covering various aspects, such as adjusting all card costs, hand size limits, rules of jungle, and more. I believe this will be a challenge for everyone! A version change means a change in the hero ecosystem. You need to understand and try it out to come up with your answer! [h3]2. Equipment System[/h3] Starting from the League 2, the equipment system is about to be introduced! You can equip 3 pieces of equipment for heroes, and it will be unlocked when the gold reaches the requirement! The classification of magical and physical heroes will also have significance. Physical heroes can only use physical and universal equipment, magic heroes can only use magical and universal equipment, and only hybrid heroes can use all equipment. And each version, we will randomly select from the equipment pool. Will mages dominate, or will warriors rule, or perhaps only marksmen can hit the bullseye? PS. The equipment system has only undergone the first phase of adjustments. We expect to carry out the second phase of adjustments next week. There may be some combinations that are too powerful, but don't worry; we will handle it as soon as possible. [h3]3. League Mode[/h3] The Challenger Series is just the birthplace of legends, but by no means the end of legends! Starting from the League 2, your team will face the challenges of the league. Each league has 13 teams(including you, of course), and 5 of them will be eliminated in the regular, leaving only the top 8 outstanding teams to participate in the playoffs! You not only need to consider the issue of points but also prepare more tactics. This will be an extra challenge! The League 2 will adopt a 3-BAN system, in other words, each team can ban 3 heroes! The game of victory or defeat begins with the ban-pick phase! [h3]4. New Heroes[/h3] In the upcoming version, we will release some new heroes for everyone to play. When new heroes are unlocked, if your team members are interested, you can directly include these new heroes in their hero pool! PS. Unlocked with each version change as the game progresses. In addition to the above, we have added some small “toys”, such as replacing players when promoted to the League 2. Today's update has opened eight matches in the regular season of the League 2. Now, the trial version can play a total of 14 (6+8) matches. I hope everyone enjoys it. The current version has some systems that are not yet open, so the values of other clubs may seem a bit high. We will try to get everything done by next week. [h2]Our update plan for next week is as follows:[/h2] [h3]【Implementation of Training Matches】[/h3] Players no longer need to practice heroes in matches! Based on the difference in attributes between players, numerical improvements can be obtained, and players will also increase their proficiency with the heroes they use. If the opponent's player uses a hero included in our player's hero pool, it will also increase proficiency! [h3]【 Implementation of Sponsors】[/h3] If your performance is outstanding, sponsors will want to help you! When signing, you can get training points, coach points, and monthly goals! [h3]【Optimization】[/h3] Nothing is more headache-inducing than optimization. We expect to address some long-standing optimization issues next week! Actually, we are also thinking about issues related to the creative workshop. In our plan, Esports Godfather will open the creative workshop, but we may need some help. If there are friends who hope to develop Esports Godfather-related mods and have mod development experience, it would be even better. We would like to know what kind of interface you would prefer and what kind of support would be more suitable for you! Feel free to contact us at any time. "E-sports Godfather" Discord: https://discord.com/invite/Wpf6y7kFjp Twitter (X) https://twitter.com/1000_Water_ Finally, we have confirmed our participation in the Next Fest in Feb.! So, this test will continue until the end of the Next Fest! And the Chinese New Year is coming subsequently! So, we expect the League 2 test to be open until February 18th, until the end of Chinese New Year! Hope everyone has fun playing during this period! Happy Chinese New Year!