[h1]Hello Survivors,[/h1] Last week we revealed details about [url=https://store.steampowered.com/news/app/2321470/view/6722265919229997412]Masteries[/url], an upcoming core feature included in Update 03 of Deep Rock Galactic: Survivor. This week, we’re ready to talk about another headline feature coming in the next update: Anomaly Dives. As you progress through Masteries and earn powerful upgrades to weapons, class mods, and biomes, you also unlock access to four kinds of Anomaly Dives: [list][*] Bloody Learner [*] Hardcore [*] No Movement [*] Vanilla[/list] Each Anomaly offers unique spins on the core gameplay and is meant as an optional game mode for advanced players looking for a challenge. If you can squeak out a victory, the bragging rights are yours! In a [b]Bloody Learner[/b] Anomaly Dive, you take damage whenever you level up, have 100% increased experience gained, and start your run with a BLT Ration Pack (+70 Max HP, +2 Life Regen). You better start dodging those XP orbs, avoid all pick-up radius upgrades, and let’s not forget the magnets which might just insta-kill you. A good balance of fire power, health regeneration, and a craving for red sugar should get you far. [img]https://clan.cloudflare.steamstatic.com/images//43726543/92546c1d78ed915868a767b547675beaebd8a12b.png[/img] Once you’ve tried Bloody Learner, why not go for a [b]Hardcore [/b]Anomaly Dive? In this mode, you’ll have to be extremely careful with your health, because you’ll start with just 10% of your normal max HP. If you think a BLT will save you, think again – because all max HP upgrades are also reduced to just 10% of their usual power. The last two Anomalies will be a surprise on patch day (or you can read about them in the patch notes). We have a ton of ideas for fun Anomalies to add in future updates and ways to expand this system. Perhaps you do too? Let us know in the comments. [img]https://clan.cloudflare.steamstatic.com/images//43726543/1dd4778af2db2cb217a620073bcd4a8172ecedff.png[/img] Completing Anomaly Dives does not reward you with a permanent upgrade like Masteries do, but during a run you can find [b]Morkite Reactor Cores[/b] which are a new currency. These cores are used to unlock some of the powerful new meta upgrades available in Update 03, such as Nitra Cache which lets you start a dive with some Nitra, or the aptly named Artifact Rerolls upgrade that allows you to reroll artifacts from the Supply Pod at the cost of Nitra. Morkite Reactor Cores are also found in Masteries, because Anomaly Dives are meant to be optional and not a requirement to progress in power level. [img]https://clan.cloudflare.steamstatic.com/images//43726543/cb398d67c3424f90c6dea989782f9448a3b9c4f0.png[/img] Update 03 also adds new artifacts, milestones, achievements, balance changes, much-requested bug fixes, and quality-of-life improvements. And you won’t have to wait long for any of this – because Update 03 is coming NEXT WEEK! [b]Rock and Stone[/b] [i]The Funday Dwarves[/i]