○Improvement - Modified so that sprinting does not consume stamina - Increased sprinting speed - Fixed a problem that seemed to cut off when Biodol was deactivated - Modified so that clear round add ammo talents are applied when continuing a round. - Added the feature to manually select a round upgrade when continuing a round - Modified so that special upgrades are obtained every 5 rounds even in hard mode and crawling queen mode. - Shotgun's default firing amount of iron balls increased from 6 to 8 - Modified the effect to be displayed more quickly when dropping an equipment item. - Added sound when replacing dropped equipment - Reduced volume of sound of player dead - Change sound from heels to bare feet when moving Temptation - Test room object optimization - Modified so that no damage is received from the enhancer when the UI window is open. ○Changes in the second half of the game. ▽Starting from round 36, certain biodolls will drop the items below. - Enhancer / Temptation = 90% rare equipment / 10% unique equipment - Sentinel = 90% unique equipment / 10% legendary equipment ※Because it is a fixed drop independent of the existing item drop rate, one biodoll may drop more than one item. ○Bug fixes - An issue where the player drops all of weapon when changing weapons - Fixed an issue where the slowing effect from being hit persisted until the next map. - Fixed an issue where the switched gun would not aim and fire when attacking with a knife while switching guns. - Fixed an issue where the Sentinel would not go into a Overrun state with a knife attack. - Fixed an issue where the UI was not displayed properly when starting floor 40 ○Edit and delete special upgrades ▽Party time (shotgun) - The amount of iron balls fired increased from 12 to 16. ▽Feather boots - Delete