06/22(Sat) Update - Bug fixes and special upgrades added
Author: eTIRUe,
published 4 months ago,
- Optimization of some not optimized maps.
- Modified the description of the test room's extra objects to be visible even before unlocking.
- Fixed to prevent the same map from appearing consecutively
- Fixed an issue where biodolls sometimes overlap and do not move.
- Fixed an issue where the interact key text was not output properly in the test room.
- Modified the Crawling Queen to come down and dance when hit by a dance gun.
- Fixed an issue where the AI sometimes stops when the Crawling Queen is hit during an attack.
- Fixed an issue where extra objects could be used in Crawling Queen mode
○Special upgrade added
▽Strong Man (Knife)
- Knife attacks become range attacks.
- Durability is consumed equal to the number of enemies attacked.
- Slight increase in attack range
▽Master of recycling
- Random bullet gain at the end of the round changed from +5 → +10
▽Ghillie suit
- Fixed an issue where the special upgrade was activated on guns other than SR
- Fixed an issue where the attribute was maintained when changing weapons with the mouse wheel after activating the attribute
○Fix the issue of points becoming negative
Due to an error in the previous calculation formula, there was an issue where fewer points were deducted when selecting talents.
So, a issues occurred where the points became negative.
This problem was solved using a new calculation formula.
If you reset the talents after updating, you may not be able to raise the talents as high as before.
I hope you do not misunderstand because the bug has been fixed and the points have not been reduced.
Because the system does not deduct actual points when acquiring talents, there will be no change in users' points.
※The update is a bit disappointing because it took too much time to find and fix the cause of the point loss issue.
We will make more improvements in the next update.