06/19 (Wed) - Special upgrades added and other improvements
Author: eTIRUe,
published 4 months ago,
- Added the ability to reset round upgrade list again (3 times by default)
- Modified so that aiming, and sprinting can be set in toggle input.
- Modified difficulty level to be displayed in rounds
- Fixed bug that starts in normal mode when starting in hard mode
- Modified so that stamina is not consumed in the test room.
- Fixed an issue where the stamina gauge was not displayed properly when the frame rate was high
- Special upgrade [threat shot] (SG) is removed.
- Fire failure sound and cooltime gauge display when in cooldown state due to overclock (SG)
- Failure sound output when the headhunter (SR) fires in a location that is not considered a headshot
- Fixed an issue where the calculation formula for Biodoll’s equipment drop rate was incorrect.
(The intended value was 5%, but in reality, 0.5% was applied.)
○ Add and modify talents
- Added option to increase the number of reset round upgrade list
- Acquired points +5% → 10% modified
○ Special upgrade added
▽ Treasure Hunter
- 100% equipment appears in the biodoll chamber
- The probability of biodol equipment dropping increases by 3 times.
▽ Hawk Eyes
- All attacks apply headshots. (Excluding knife)
▽ Discharge material (knife)
- Stops the attacking Biodoll for 5 seconds.
- Ignores Enhancer's attacks when using a knife.
- Melee attacks have a cooldown of 8 seconds.
▽Ghillie suit (SR)
- Biodoll does not recognize when using a sniper rifle.
- The effect is canceled when attacking and becomes reactivated if you do not attack for 5 seconds.