- Added the ability to reset round upgrade list again (3 times by default) - Modified so that aiming, and sprinting can be set in toggle input. - Modified difficulty level to be displayed in rounds - Fixed bug that starts in normal mode when starting in hard mode - Modified so that stamina is not consumed in the test room. - Fixed an issue where the stamina gauge was not displayed properly when the frame rate was high - Special upgrade [threat shot] (SG) is removed. - Fire failure sound and cooltime gauge display when in cooldown state due to overclock (SG) - Failure sound output when the headhunter (SR) fires in a location that is not considered a headshot - Fixed an issue where the calculation formula for Biodoll’s equipment drop rate was incorrect. (The intended value was 5%, but in reality, 0.5% was applied.) ○ Add and modify talents - Added option to increase the number of reset round upgrade list - Acquired points +5% → 10% modified ○ Special upgrade added ▽ Treasure Hunter - 100% equipment appears in the biodoll chamber - The probability of biodol equipment dropping increases by 3 times. ▽ Hawk Eyes - All attacks apply headshots. (Excluding knife) ▽ Discharge material (knife) - Stops the attacking Biodoll for 5 seconds. - Ignores Enhancer's attacks when using a knife. - Melee attacks have a cooldown of 8 seconds. ▽Ghillie suit (SR) - Biodoll does not recognize when using a sniper rifle. - The effect is canceled when attacking and becomes reactivated if you do not attack for 5 seconds.