06/20 Update - Bug fixes and balance adjustments
Author: eTIRUe,
published 4 months ago,
[Bug fix]
- Fixed an issue where the headshot damage option of the equipment item was not applied properly
- Fixed an issue where a lot of falling damage occurred when the movement speed was high.
- Remove additional sound after a knife attack
- Fixed an issue where the Crawling Queen was moving through the map ceiling
- Fixed an issue where Sentinel stopped AI in Overrun mode
- Fixed issue with ammo boxes blocking bullets
- Fixed an issue where infinite loading occurred when pressing esc while moving to the next round.
- Fixed an issue in the item options where the legendary grade with +61% headshot damage was dropped and the option did not work properly.
※The problem was that a feature we added to check for headshot damage not being applied was accidentally included.
Sorry for the confusion. (The issue where headshot damage was not applied has been fixed.)
[Improvement]
- When acquiring an equipment item, press E to acquire it immediately.
- Modified to display HP and knife durability when selecting a biodoll chamber.
- Modified the ending cutscene to appear when the Crawling Queen is defeated in round 40.
- When running after equipping a knife, stamina consumption is reduced by 50% and running speed is modified to increase by 20%.
-Change the number of special round upgrades so that 4 appear.
[Special Upgrade Modification]
▽Spiked Armor
- Damage to attacked enemy 10 → 20
- Added +1 HP recovery option per second
[Balance adjustment]
- Knife damage 15→20
- SR damage 30→40
- SG damage 30→36
- Basic stamina 100→150
- Modified Spare Doll to take 20% more damage from melee attacks and SG attacks.
[Change in biodoll chamber]
- The biodoll chamber's ammo supply has been modified so that the rare option appears.
- Added probability of unique option appearing in biodoll chamber starting from round 21
- Increased reward for biodoll chamber
▽Biodoll chamber reward (Dummy Doll)
+10% health recovery
+10% Knife durability repair
+3 HG ammo
+2 AR Ammo
+1 SG Ammo
+1 SR ammo
(Choose 1)
▽Biodoll chamber reward (Spare Doll)
+12% HP recovery
+12% Knife durability repair
+4 HG ammo
+3 AR ammo
+1 SG Ammo
+1 SR ammo
(Choose 1)
▽Biodoll chamber reward (Combined Dummy Doll)
+14% HP recovery
+14% Knife durability repair
+5 HG ammo
+4 AR ammo
+2 SG Ammo
+2 SR Ammo
(Choose 1)
▽Biodoll chamber reward (Levitation)
+16% HP recovery
+16% Knife durability repair
+6 HG ammo
+5 AR ammo
+3 SG Ammo
+3 SR ammo
(Choose 1)
▽Biodoll chamber reward (Temptation)
+18% HP recovery
+18% Knife durability repair
+8 HG ammo
+6 AR ammo
+4 SG Ammo
+4 SR ammo
(Choose 1)
▽Biodoll chamber reward (Enhancer)
+20% HP recovery
+20% Knife durability repair
+9 HG ammo
+7 AR ammo
+4 SG Ammo
+4 SR ammo
(Choose 1)
▽Biodoll chamber reward (Sentinel)
+25% HP recovery
+25%Knife durability repair
+12 HG ammo
+10 AR ammo
+6 SG Ammo
+6 SR ammo
(Choose 1)