Patchy 1.3: Gallery, Quest Overview & Guidance, Balancing, Portuguese (Portugal)
Author: simonschreibt,
published 5 months ago,
[h1]Gallery[/h1]
The main menu offers now a little gallery with some “behind the scenes” images and videos. A new little NPC called "Strueppi" tells you about the gallery as well.
[h1]Quest Overview[/h1]
You can now see which quests are already solved (or still open) in the menus for shippy selection and pause.
[h1]Quest Guidance[/h1]
The little orange quest guidance dots now disappear as soon as a quest is solved. This helps by figuring out where to go to complete the remaining quests.
[h1]Localization[/h1]
Portuguese (Portugal) was added thanks to Álvaro Veiros.
[h1]Balancing[/h1]
To make the non-laser weapons more attractive, I changed the balancing a bit:
[list]
[*] Hula-Hoop: Bigger radius, More damage, higher rotation speed
[*] Mine 1.0: Bigger splash damage radius, less damage (to distinguish it better from Mine 2.0)
[*] Mine 2.0: Bigger splash damage radius, slower (to distinguish it better from missiles)
[*] Missiles: Bigger splash damage radius
[*] Boomerang: Now spawns 2 bananas per second instead of 0.5
[/list]
[h1]New Achievement[/h1]
There is now a new achievement for “finished ALL quests with ALL shippies”.
[h1]Bugfixes[/h1]
[list]
[*] Mines around the wild planet have not been removed at the game start when the quest was already solved in a previous round.
[*] Impact effect when a portal dog shot was not correctly placed (was always added to the player even thought they hit e.g., an asteroid).
[/list]