Game Menu Flow 2.0
Author: simonschreibt,
published 8 months ago,
[h1]Game Menu Flow Update[/h1]
[h2]Goal[/h2]
Make people play [b]another[/b] round after finishing the first one.
[h2]Changes[/h2]
[olist]
[*] "Play Again"-Button added to End-Menu (directly starts a new game, without having to go through the main menu --> shippy selection --> meta upgrade selection)
[*] Shippy Selection now at game start (after loading screen, necessary in case someone pressed the new "Play Again"-Button and wants to change to another shippy)
[*] Meta Upgrade Selection (Chocolate Store) can now be opened in the End-Screen (which makes people hopefully curious to play another round after they unlocked something new)
[/olist]
[url=https://i.imgur.com/2e6jle0.png][img]https://i.imgur.com/2e6jle0.png[/img][/url]
[h1]Bugfixes[/h1]
[list]
[*] Resetting quests now also resets the unlocked features (e.g. the Portal Dogs)
[*] Double-Clicking the "Main Menu"-Button made the game crash
[*] Boomerang-Unlock used texts from the Mine Layer-Unlock
[/list]