[h1]Splash Damage Visualization[/h1] Game development s also about the little things: I reworked the splash damage visualization (the red circle) to be pixelated (happens in a shader) to fit better to the art style of the game. I also updated the circles you see after upgrading weapon/collect range. [img]https://i.imgur.com/qhyS7IA.gif[/img] [h1]Missile Launcher Unlock[/h1] [list] [*] Portal Dogs are now spawning always (but with low spawn priority) [*] Solving the Earthy-Quest (getting water) now unlocks the Missile Launcher (instead of the Portal Dogs) BUT the Missile Launcher is locked in the demo (when you find one, you can recycle but NOT take it) [/list]