Update 0.2.2
Author: İlker Kayhan,
published 3 months ago,
[h3]Hello, dear contractors [/h3]
[b]This update focuses on improving overall bug fixes and gameplay improvements to improve the user experience. Thank you for reporting bugs and for your support.[/b]
[h2]Gameplay Improvements[/h2]
[list]
[*] [b]NPC Interaction:[/b] NPC cars now play horn sounds when hit, enhancing realism and responsiveness in the game.
[*] [b]Go Green Milestones:[/b] Added necessary Go Green XP indicators to milestone elements for clearer progression tracking.
[*] [b]New Access Point:[/b] A back door has been added to the Hardware Store in Port Town.
[*] [b]Edible Demolition:[/b] Food and beverages can now be demolished.
[*] [b]Trailer Manual Attachment:[/b] Players can now manually attach trailers, providing more control over vehicle management.
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[h2]Bug Fixes[/h2]
[olist]
[*] Sound and Character Corrections:
[list]
[*] Fixed an issue where the sound wheel would play male sounds for female characters.
[*] Addressed bugs related to the replaying of Go Green dialogues. [i](Public Awareness Campaign)[/i]
[*] Fixed an issue where, in specific scenarios, characters would be teleported to an incorrect location when exiting a vehicle.
[*] Resolved a bug where NPC vehicles would not play horn sounds upon collision.
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[*] Server and Client Synchronization:
[list]
[*] Resolved an issue where the client-placed alternator was not represented on the server, ensuring proper synchronization.
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[*] Environment and Object Interaction:
[list]
[*] Fixed a problem where characters would be displaced when exiting vehicles under specific scenarios.
[*] Corrected trolley physics and behavior when interacting with items.
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[*] Map and Object Placement:
[list]
[*] Fixed an issue where the center item on a full trolley would not move down when removed.
[*] Rectified a problem in construction missions where placed floor materials would have incorrect rotation, causing misalignment.
[*] Resolved an issue with items dropping beneath the landscape when packaging objects on top of others.
[*] Fixed issues with Go Green objectives where map markers wouldn’t show upon repeating tasks.
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[*] User Interface and Visuals:
[list]
[*] Adjusted the vehicle dashboard panels for a clearer and more accurate display.
[*] Ensured proper visibility of items and structures after mission completion and game reload.
[*] When the construction task was finished, the appearance of the windows and doors we installed was changing. Now they don't change.
[*] Corrected a bug that prevented photo mode from closing when saving during a vandal mission. [i](Justice for Nature)[/i]
[/list][/olist]
[h3]Stutter Fix[/h3]
[list]
[*] Fixed stuttering when entering and exiting houses.
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[h3]Known Issues[/h3]
[list]
[*] Some pre-existing save files may still have minor visual discrepancies when loading into new updates. Players are encouraged to report any anomalies to the support team for further investigation.
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