[h3]Hello, dear contractors [/h3] [b]This update focuses on improving overall bug fixes and gameplay improvements to improve the user experience. Thank you for reporting bugs and for your support.[/b] [h2]Gameplay Improvements[/h2] [list] [*] [b]NPC Interaction:[/b] NPC cars now play horn sounds when hit, enhancing realism and responsiveness in the game. [*] [b]Go Green Milestones:[/b] Added necessary Go Green XP indicators to milestone elements for clearer progression tracking. [*] [b]New Access Point:[/b] A back door has been added to the Hardware Store in Port Town. [*] [b]Edible Demolition:[/b] Food and beverages can now be demolished. [*] [b]Trailer Manual Attachment:[/b] Players can now manually attach trailers, providing more control over vehicle management. [/list] [h2]Bug Fixes[/h2] [olist] [*] Sound and Character Corrections: [list] [*] Fixed an issue where the sound wheel would play male sounds for female characters. [*] Addressed bugs related to the replaying of Go Green dialogues. [i](Public Awareness Campaign)[/i] [*] Fixed an issue where, in specific scenarios, characters would be teleported to an incorrect location when exiting a vehicle. [*] Resolved a bug where NPC vehicles would not play horn sounds upon collision. [/list] [*] Server and Client Synchronization: [list] [*] Resolved an issue where the client-placed alternator was not represented on the server, ensuring proper synchronization. [/list] [*] Environment and Object Interaction: [list] [*] Fixed a problem where characters would be displaced when exiting vehicles under specific scenarios. [*] Corrected trolley physics and behavior when interacting with items. [/list] [*] Map and Object Placement: [list] [*] Fixed an issue where the center item on a full trolley would not move down when removed. [*] Rectified a problem in construction missions where placed floor materials would have incorrect rotation, causing misalignment. [*] Resolved an issue with items dropping beneath the landscape when packaging objects on top of others. [*] Fixed issues with Go Green objectives where map markers wouldn’t show upon repeating tasks. [/list] [*] User Interface and Visuals: [list] [*] Adjusted the vehicle dashboard panels for a clearer and more accurate display. [*] Ensured proper visibility of items and structures after mission completion and game reload. [*] When the construction task was finished, the appearance of the windows and doors we installed was changing. Now they don't change. [*] Corrected a bug that prevented photo mode from closing when saving during a vandal mission. [i](Justice for Nature)[/i] [/list][/olist] [h3]Stutter Fix[/h3] [list] [*] Fixed stuttering when entering and exiting houses. [/list] [h3]Known Issues[/h3] [list] [*] Some pre-existing save files may still have minor visual discrepancies when loading into new updates. Players are encouraged to report any anomalies to the support team for further investigation. [/list]