[h2]Features[/h2] [list] [*] Added [b]Motion Sickness[/b] option; you can now paint walls, mop floors, and clean windows with this option enabled. With this option you can do these tasks with holding LMB while looking object. For [b]Painting[/b] from Level 1 to Level 5 it takes 20-10-6.6-5-4 sec For [b]Mopping Floor[/b] from Level 1 to Level 5 it takes 5-2.5-1.66-1.25-1 sec For [b]Cleaning Window[/b] from Level 1 to Level 5 it takes 5-2.5-1.66-1.25-1 sec [*] Added brightness adjustment [*] Added indicators and warnings that guide player to cabins for purchasing clothes in the clothing store. [*] Upon destruction of an object, the content of the garbage bag is now organized according to the price of the object, ranging from 0 to 13. [*] Reduced the duration of Land Property advertisements and removed the limit [*] Added a feature to close the HUD window on the left when all side-goals are completed [*] Added Discord link to the pause menu [*] Added category selection related to feedback on the feedback screen. [/list] [h2]Bugfixes[/h2] [list] [*] Prevented game crashes when completing side goals [*] We have added controls to prevent the issue where windows with the window wipe task in contracts come clean. [*] The issue of the ghost not exiting when the ladder was dismantled has been resolved. [*] An issue has been resolved where the percentage of clients was incorrectly increased when painting the wall of the constructed house. [*] We have resolved an issue where the garbage in the office could not be interacted with when the save was loaded. [*] Resolved issue where the paint bucket would push the player when held [*] Corrected door inversion issue and server-client asynchrony [*] Solved the problem of cladding boxes causing issues with different FOV settings [*] Fixed FPS effects on vehicle physics [*] Resolved issue where the Clean dirt sub-goal was completed immediately upon entering the game [*] Fixed issue where any interaction with the recycle combiner completed the sub-goal [*] Corrected issue where houses built on land property were not disappearing; they will now disappear when the demolish duty is assigned [*] Fixed incorrect values being displayed upon completing side goals [*] Fixed issue where taking the basketball would disrupt interaction [*] It is no longer mandatory to purchase an office with a loan [*] Fixed the issue where walls could not be interacted with during demolition tasks [*] Resolved issue where quick selling land property would sell the company [*] Fixed issue where the pawn shop "sell all" button did not work for items with extract objectives [*] Corrected passenger foot positioning in cars [*] Resolved issue where unpacking and placement modes showed the wrong object for some items [*] Fixed issue where elements did not appear when opening a store interface and selecting the "on sale" category, then opening another store [*] Corrected the roadmap image being in the foreground in the main menu [*] The unlimited money glitch in pawn shops has been resolved. [*] Corrected the issue where the plate price was added to the final price each time a vehicle plate was changed. [*] Resolved issues when starting an animation on one object and moving to another during hammer interactions. [*] Fixed the problem in the first Jashua Decoration task where physics did not activate when taking an item under certain objects in the office room. [*] Fixed the design scores of rooms showing as 255 in the interface upon completing build tasks. [*] Adjusted the sound volume when taking paint from the bucket to reflect the game volume settings. [*] Resolved the issue of not being able to throw the box in hand when looking at the door. [*] Corrected the electric unit in electrical systems. [*] Fixed the camera obstruction issue caused by boxes placed in the vehicle trunk. [*] Fixed an issue when office upgrade interface doesn't reset when reopened. [*] Checked snap of radiators and curtains to windows, and resolved any remaining bugs. [/list]