[img]https://clan.cloudflare.steamstatic.com/images//44796113/da403bd419ff1aa97fc4400db5c8306033cd7d14.png[/img] [h1]Gameplay Improvements[/h1] [h2]Disabled Features:[/h2] [list] [*] Disabled “I’m Stuck” button before the player gets on the bus at the start of the game. [/list] [h2]Player Interactions:[/h2] [list] [*] Fixed the issue where only the host could complete painting the wall with motion sickness. [*] Fixed the issue where players could pack items while carrying a box, even if the handcraft skill was not upgraded. [/list] [h1]Item and Environment Fixes[/h1] [h2]Item Interactions:[/h2] [list] [*] Fixed the issue that caused lampshades to be packed while the light switch-lampshade connection mode was open. [*] Fixed the issue that prevented some hair types from being dyed. [*] Added some electric system directions. [/list] [h2]Environment Collisions:[/h2] [list] [*] Fixed the storage door collision error at the office. [*] Fixed the issue where the "No Paint" warning appeared incorrectly when breaking plasterboard baseboards. [*] Fixed the issue that prevented breaking baseboards, plasterboard, and floor tiles by holding the button. You can now break them by holding the button. [/list] [h1]Gameplay Enhancements[/h1] [h2]Office Upgrades:[/h2] [list] [*] Buying the office generator upgrade now unlocks a 1k battery. [/list] [h2]Animations and Effects:[/h2] [list] [*] Improved gameplay by allowing players to apply plaster to the wall without waiting for the plaster picking animation to finish. [*] A VFX now plays over the cabin man when the logistic task is completable, and a notification is sent to all players when the task is ready to be completed. [/list] [h2]Vehicles:[/h2] [list] [*] Increased the top speed of "Lord T3" and "Lord T5" vehicles to improve gameplay. [/list][list] [*] Lord T3 trunk open/close sound audibility distance adjusted. [/list] [h2]Day-Night Cycle:[/h2] [list] [*] Night duration shortened and day duration extended. Sunrise and sunset times changed to 08:00-20:00. [/list] [h1]Miscellaneous[/h1] [h2]Trash Bags:[/h2] [list] [*] When items are broken, trash bags will now contain a minimum of one piece of trash regardless of the item's price. [/list] [h2]Crashing Reports:[/h2] [list] [*] We added a system to collect data when the game crashes. [*] When it crashes, a send report screen appears. [/list]