ContractVille 0.0.3 Update
Author: Mr Cakir,
published 7 months ago,
We've listened to your feedback on [b]Steam[/b] and [b]Discord[/b], and we've found and fixed the bugs you reported.
First of all, I would like to thank you, our [b]community and players[/b], for being so [b]kind[/b] and [b]understanding[/b], and for [b]helping[/b] us fix the bugs. You all make this game thrive and grow, so [b]thank you[/b]!
If you want to revert to the previous version in any case, change your branch to old_public_0.0.2.2.
If you are having Resolution, Input or Crash problems, please don't forget to check the FAQ on our Discord channel.
DC: https://discord.com/invite/Yajrcan3rC
[h1]Update Notes[/h1]
[list]
[*] 1) [b]Added FOV settings.[/b]
[*] 2) If you bought the [b]wind turbine with a loan[/b] in the Office upgrade and it didn't arrive, the loan will be deleted and the money you paid will come back to you!
[*] 3) The [b]client skill load[/b] problem has been fixed. (If your skill points have been reset, they will come back to you unspent with the update!)
[*] 4) The [b]crash issue[/b] when placing the convex corner of the upper cabinet against walls has been fixed.
[*] 5) Mission [b]fame rewards[/b] have been fixed. (The average fame xp of the missions you have done so far will be paid to you with the update!)
[*] 6) Fixed error that cause obstructing the progress of the stair placement objective on Sean's mission.
[*] 7) Fixed an issue where players could not compress garbage bags in Level 2.
[*] 8) The issue where purchases below the minimum loan limit triggered a loan instead of a cash purchase has been resolved.
[*] 9) The issue where the loans displayed on the loan screen did not match the actual loans has been resolved.
[*] 10) The issue where ambient lights did not respond to day events and turned on at night when their settings were changed has been resolved.
[*] 11) Fixed the problem that "upgrade office" and "upgrade storage" interface names written as text in the task in office quest were not highlighted.
[*] 12) Fixed the problem of vehicles showing as "None" in the vehicles tab under the company tab on the tablet and the error of the "Save to garage" option.
[*] 13) Problem with the land property main goal progression has been fixed.
[*] 14) Fixed tools clipping through walls.
[*] 15) Fixed issue that some people encounter with key bindings.
[*] 16) The furniture progress and finish sign on Parcel 2 have been fixed.
[*] 17) The issue where the minimap overlaps with the pause menu and planner has been fixed.
[*] 18) Fixed an issue that occurred while late joiner clients were playing the bus sequence.
[*] 19) Fixed an issue where the design point of the current room would display incorrectly when other players changed the design point in another room.
[*] 20) Fixed an issue where the stair locations would not accept stairs in some states.
[*] 21) Fixed an issue where the furniture and electronic stores did not display luxury point numbers on the map description.
[*] 22) Fixed an issue where the music player would sometimes play two different sounds when the back button was pressed.
[*] 23) The miscalculation error in the paint wall percentage at Robert's house has been fixed.
[*] 24) In the build mission, the objective won't be affected by stair placement.
[*] 25) Number of decoration mission comments is now limited to 50.
[*] 26) The issue with the unscrewable window in Scott's mission has been fixed.
[*] 27) The issue with main goals not having values after Chapter 9 has been fixed.
[*] 28) Plasterboard baseboard demolish sound VFX now works.
[*] 29) The logistics timer now starts when you enter the logistics area with a vehicle.
[*] 30) Compress machine level 1 can be started while player is inside.
[*] 31) The issue with material selections not working in ceiling lamp customization has been fixed.
[*] 32) The issue with undemolishable floor tiles has been resolved.
[*] 33) The issue with lights not staying hidden in the office preview on the Office Upgrade Screen has been fixed.
[*] 34) The issue where focus distance wasn't hidden with the "hide UI" button in photo mode has been fixed.
[*] 35) The issue with lampshade customization material selections not working has been fixed.
[*] 36) Pressing the "P" key no longer closes the screen while the storage rack naming screen is active.
[*] 37) Michael's logistics mission screenshot has been fixed.
[*] 38) The Barber's slow camera rotation speed has been fixed.
[*] 38) Fixed some localization problem with german, chinese, japanese, turkish.
[*] 39) Fixed quest activation sound volume.
[*] 40) Siggo Glider trunk collision has been fixed.
[*] 41) Fixed an issue where the time interval settings were not loading correctly.
[*] 42) A time indicator has been added to the music player.
[*] 43) Fixed an issue where interacting with the end marker in Scott's house would cause a crash.
[/list]
If you experience problems again with the issues we said have been resolved here, please let us know and write what do you think and if there is anything you would like us to improve!