World Map 2 Enemies, Shopkeepers, fixes!
Author: Camtronius,
published 1 year ago,
Hi everyone! This patch has something to like for people playing the demo and the extended demo! I hope you do enjoy it. Feel free to leave feedback in the discord channel: https://discord.gg/BjVTtPGZfD
[u]Patch Notes:[/u]
[b]Balance:[/b]
-Player levels up more slowly
-Player now only gets new cards in every other fight, instead of every fight (to stop clogging deck)
-Allies only get +3stats/ level instead of +4
-Changed “Scroll of Preparation” artifact, now gives a decayed blade into your grid
-Made it so multiple “Crab Claw” artifacts stack
-Slightly reduced higher weapon damage limit
[b]Game:[/b]
-Completed function of all nodes in skill tree (for full release)
-Completed function of 8/10 ascension levels (for full release)
-Added in new artwork for remaining World Map 2 enemies
-Added in new artwork for all shops in the game including shopkeepers
-Added in new map variation for World Map 1 (there are now 3 different layouts)
-Changed the way trees are placed in the map (now they will cascade up/down and you can pass through trees where you are blocked.
-Fixed the bug of having a tree blocking your path
-Curses now deal 1hp damage/turn for each curse in your deck
[b]Cards:[/b]
-Added new card “Decayed Blade”
-Changed “Lightning” to also deal 25% splash damage to other enemies
[b]Bugs:[/b]
-fixed bug where artifact tier weapons would have missing stats and cause an exception error
-fixed bug where “Demon Gloves” would play every card twice (should only be attack cards)
-fixed translation bug on Language Menu
If you would like to try the extended demo, type “ccc” on the title screen. Enjoy!