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City 20, at its core, is a survival game, akin to Sons of the Forest, Rust, Soulmask, and myriad other genre mainstays. You have to eat, drink, and sleep. You have to gather resources and craft your own gear. The game world is hostile, and even the smallest action like picking berries can end in violent drama. But from what I've played of City 20, it's also unlike any other survival sim, or, in fact, any other game at all. Visually reminiscent of old-school Fallout and with a post-Soviet, nuclear-apocalypse setup similar to Stalker, its systems, mechanics, and approach to dynamic play are, potentially, more complex than anything else I've seen - and now it has a launch date.

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