[url=https://clan.cloudflare.steamstatic.com/images//41068993/e44f515fdc67acfcc4bca00e2a8a9f209f0d4f3f.gif][img]https://clan.cloudflare.steamstatic.com/images//41068993/e44f515fdc67acfcc4bca00e2a8a9f209f0d4f3f.gif[/img][/url] Hello everyone! We have enabled our demo again for the festival, it has been updated and will stay a longer period of time. We will regularly update the demo with upcoming changes so stay tuned. Here are the update notes: - War Room (Menu where you select levels) have been revamped with new animations, UI elements and a bigger area. - Armamenterium Room (Menu where you equip and craft armaments) have been updated with animations. - Bellator now comes equipped with default items. - Starting weapon has been changed to Blunderbuss. - Crank Gun is disabled for the demo. We will update it in the future. - Main Base menu added to the game, with full animations. (You no longer directly go to Armamenterium). - Training Area visuals have been changed. - Library visuals have been added to the game, but mechanics are not implemented. We will use the Library Room for a compendium of enemies, weapons, equipment and lore. - Several skills have been added to the game. Leveling up is disabled for the upcoming demo, but you will be able to see unlocked skill from the Mutation Chamber. - A visual effect have been added for "Adrenaline Pump" skill when it occurs. - UI Buttons for the Main Base have been revamped with new animations. - 4 NPCs have been added to the game. 3 of them are functional and provide info about gameplay and lore. - Enemies now drop their weapons when they die, purely for visual effects. - New sounds have been added to the game. - A new soundtrack has been added to the game. - A small tutorial level has been added to the game, which plays only once and introduces basic movements and skill use. - Melee attack animations now can be cancelled with dodge. - You can build defensive towers now. Only available tower right now is Ballista Tower. Towers can be build on elevated safe grounds, indicated via UI element. - Updated Fire Level 2 (Magma Reserves). Area where the lanes become parallel have been lengthened. We also added a Tower Platform, so you can now build a Ballista Tower in the level. Overall, difficulty of the level should have been decreased with the additions. - Lava has been updated with shader effects, which can be observed Level 1 and Level 2. - Several visual bug have been removed, including depth corrections.