Demo Update
Author: Hal0Badger,
published 2 years ago,
[url=https://clan.cloudflare.steamstatic.com/images//41068993/e44f515fdc67acfcc4bca00e2a8a9f209f0d4f3f.gif][img]https://clan.cloudflare.steamstatic.com/images//41068993/e44f515fdc67acfcc4bca00e2a8a9f209f0d4f3f.gif[/img][/url]
Hello everyone!
We have enabled our demo again for the festival, it has been updated and will stay a longer period of time. We will regularly update the demo with upcoming changes so stay tuned.
Here are the update notes:
- War Room (Menu where you select levels) have been revamped with new animations, UI elements and a bigger area.
- Armamenterium Room (Menu where you equip and craft armaments) have been updated with animations.
- Bellator now comes equipped with default items.
- Starting weapon has been changed to Blunderbuss.
- Crank Gun is disabled for the demo. We will update it in the future.
- Main Base menu added to the game, with full animations. (You no longer directly go to Armamenterium).
- Training Area visuals have been changed.
- Library visuals have been added to the game, but mechanics are not implemented. We will use the Library Room for a compendium of enemies, weapons, equipment and lore.
- Several skills have been added to the game. Leveling up is disabled for the upcoming demo, but you will be able to see unlocked skill from the Mutation Chamber.
- A visual effect have been added for "Adrenaline Pump" skill when it occurs.
- UI Buttons for the Main Base have been revamped with new animations.
- 4 NPCs have been added to the game. 3 of them are functional and provide info about gameplay and lore.
- Enemies now drop their weapons when they die, purely for visual effects.
- New sounds have been added to the game.
- A new soundtrack has been added to the game.
- A small tutorial level has been added to the game, which plays only once and introduces basic movements and skill use.
- Melee attack animations now can be cancelled with dodge.
- You can build defensive towers now. Only available tower right now is Ballista Tower. Towers can be build on elevated safe grounds, indicated via UI element.
- Updated Fire Level 2 (Magma Reserves). Area where the lanes become parallel have been lengthened. We also added a Tower Platform, so you can now build a Ballista Tower in the level. Overall, difficulty of the level should have been decreased with the additions.
- Lava has been updated with shader effects, which can be observed Level 1 and Level 2.
- Several visual bug have been removed, including depth corrections.