'Though Much is Taken, Much Abides'
Author: AK,
published 1 year ago,
Well that's nice. We thought BoH would do pretty well, but we emphatically didn't expect this:
[img]https://clan.cloudflare.steamstatic.com/images//35142931/c5d9050ec0b7c11c05ac19aa3fdb32b6e72ac7dd.png[/img]
The launch went really, really well. Lottie and I teared up more than once, basically the max number of times Brits are allowed to show emotion and a bit over. Thank you, everyone.
The downside of the launch going really well is that I've answered something like a hundred help tickets since Thursday night and I have another 135 in my inbox right now! So I'm taking today off but next week I'll be back on the patch train. Our regular freelancer, Chelnoque, is pitching in, and we're getting a specialist in from the Knights of Unity for optimisation and obscure technical issues ('why is my mouse cursor insanely tiny on this Linux distro') .
The next month is going to be all about quality of life improvements and bug fixes - after that, a holiday - after that, we'll start looking at content updates and, ultimately, localisation. But it's QoL first. We don't want to polish away the intentionally eccentric design decisions that some people have fallen in love with... but we don't want to annoy people needlessly, either. There's almost always a smart third way.
[i]We probably won't add an in-game recipe book... but we probably will add in-game note-taking as room notes or bookshelf plaques.[/i]
[i]We probably won't add fast-travel to Brancrug, because I want the House to feel remote... but we definitely will tweak and improve ways to get around the map and reduce wear on the wrist.[/i]
[i]We might add mouseover to view on slots... and we definitely will find ways to make the game less 'clicky'.
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And so on and so on and so on and so on. We're nowhere near done with this game: we're going to keep on improving and expanding it. Thank you to everyone who's left a review. As I said elsewhere, I enjoy reading the rave reviews much more. But the nuanced positive reviews, and even the negative ones, are also the designer's meat and drink, and we're going to use them to polish this gameĀ until you can see your face in it.
EDIT: yes polish the game with meat AND WHAT