- Added a setting for camera pan speed with keys - Unlock button when opening rooms now responds to hotkey (S by default) - Some tweaking and tuning on item slots that should make them accept items more easily - The Postmistress isn't quite as generous when paying for Spintria - Some items in the Duelling Hall are now Wooden, not Wood (there is a difference!) - The Librarian's Glasses now count as glass (so you can, ultimately, grind them into ink if you like) - Time now passes in portage/belongings slots (this means certain surprise treasures found in the House will resolve into their final form) - Niche in the Ivory Vault no longer displays a box when the box is removed - Beehive now accessible in all seasons. - Added an extra interaction for a visitor. - Added a missing recipe for Porphyrine. - Fixed an inconsistency in card arrival position in trays, my bad - Higher-level Elements of the Soul, when fatigued, now show what their Powers will be when they recover. (Intentionally, this doesn't show up for the lowest-level Elements, because it's visual clutter at game start - I'll fix the inconsistency later)