A Another Cheeky Update
Author: War Haggis,
published 2 months ago,
Yesterday, I set myself a challenge to streamline my production process by completing the entire asset creation pipeline within a single day. Over the course of 12 hours, I successfully sculpted (ZBrush/Blender), textured (Substance Painter), rigged (Blender), animated (Blender), and imported the asset into Unreal Engine 5 for rendering. I am very pleased with the outcome and the efficiency gains this exercise provided.
So though I would share,
Another update coming very soon.
[previewyoutube=2zRjI_yddxk;full][/previewyoutube]