[h2]Update[/h2] [list] [*]Spectral Slash upgrade [b]"Blade Fan" now increases the number of slashes, with damage reduced by 15% per slash.[/b] The spacing between each slash remains 40 degrees, unchanged from before. Correspondingly, there is an update for stats & descriptions: Weapon Upgrade Description : Spectral Slash spreads at a 40-degree angle, with damage reduced by 15% per number of slashes. Weapon Stat : Spectral Slash spreads out based on a 40-degree angle. [*][b]Enemy defense mechanism has been modified.[/b] The first phase will provide a similar experience to before, but in the second phase, the elites will be tougher. [/list] [h2]Bug Fixes[/h2] [list] [*]Fixed Blood Wall summoned by Cold-dominating map or Boss Dragon, now deals damage correctly. [*]Fixed an issue where enemy upgrades appeared to reset during gameplay. [/list] [h2]Balance[/h2] [list] [*]Enemy upgrade in waves "Sturdiness" : defense +5 -> [b]+10[/b] [*]Enemy upgrade by Stone-Shrine Destroy "Earth's Cry" : defense +10 -> [b]+20[/b] [*]Enemy upgrade by Cold-Shrine Destroy "Ice Prison" : regeneration +5 -> [b]+10[/b] [*]Minotaur Clan's Ability "Resilient Stride" : buff has been adjusted from (0.4/0.8/1.2/1.6/2) -> [b](0.4/0.6/0.8/1/1.2)[/b] [/list] [h2]Others[/h2] [list] [*]Previously, the Enemy's Shrine Destroy Timer Bonus (Chaos-Shrine Destroy "Sanctuary Collapse") was displayed as a reduction in the maximum time. Now, for more intuitive visibility, it starts from the amount of time already elapsed. [/list]