Patch 0.0.7
Author: ideabombers.studio,
published 5 months ago,
[h2]Update[/h2]
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[*]Spectral Slash upgrade [b]"Blade Fan" now increases the number of slashes, with damage reduced by 15% per slash.[/b] The spacing between each slash remains 40 degrees, unchanged from before.
Correspondingly, there is an update for stats & descriptions:
Weapon Upgrade Description : Spectral Slash spreads at a 40-degree angle, with damage reduced by 15% per number of slashes.
Weapon Stat : Spectral Slash spreads out based on a 40-degree angle.
[*][b]Enemy defense mechanism has been modified.[/b] The first phase will provide a similar experience to before, but in the second phase, the elites will be tougher.
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[h2]Bug Fixes[/h2]
[list]
[*]Fixed Blood Wall summoned by Cold-dominating map or Boss Dragon, now deals damage correctly.
[*]Fixed an issue where enemy upgrades appeared to reset during gameplay.
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[h2]Balance[/h2]
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[*]Enemy upgrade in waves "Sturdiness" : defense +5 -> [b]+10[/b]
[*]Enemy upgrade by Stone-Shrine Destroy "Earth's Cry" : defense +10 -> [b]+20[/b]
[*]Enemy upgrade by Cold-Shrine Destroy "Ice Prison" : regeneration +5 -> [b]+10[/b]
[*]Minotaur Clan's Ability "Resilient Stride" : buff has been adjusted from (0.4/0.8/1.2/1.6/2) -> [b](0.4/0.6/0.8/1/1.2)[/b]
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[h2]Others[/h2]
[list]
[*]Previously, the Enemy's Shrine Destroy Timer Bonus (Chaos-Shrine Destroy "Sanctuary Collapse") was displayed as a reduction in the maximum time. Now, for more intuitive visibility, it starts from the amount of time already elapsed.
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