[h3][b]Features/Changes[/b][/h3] [b]Laser has been pretty good for its price[/b] [list] [*] Starting Cost 50 > 60 [*] Procedural Cost 0 > 30 [/list] I'll do later changes with this weapon in a future update to bring down costs a bit, mainly introducing inaccuracy as the laser was always 100% accurate with shots [list] [*] Changed how grading works to compensate with big sectors, this still needs a rewrite [*] UFO Recruitment health is now 50 instead of 90 [/list] [h3][b]Fixes:[/b][/h3] [list] [*] Fixed UFO Recruitment crash [*] Fixed rare crash with the hook speed [/list]