[h3][b]Release 1.0.3[/b][/h3] [img]https://clan.cloudflare.steamstatic.com/images//44677482/1af9b4faee734a4e46b3a9c4475d065e3b7e4950.png[/img] [b]Features/Changes[/b] [list] [*] Updated skill tree with abilities and utilities, now you finally know what they do [*] Updated skill tree descriptions [*] Updated skill tree costs [*] Changed Ending [*] "Campaign finished screen" is supposed to be locked until you beat the game [*] EXP now flashes depending what multiplier you have active [*] Optimized EXP Bar [*] Updated credits [*] You can now scroll through global stats (5 entries at a time) [*] Improved Anti Cheat against cheated leaderboards [*] Added Candy in the game [*] Improved satellite upgrade costs to be more visual [*] Satellite costs now depend on the size of the planet [/list] [b]Fixes[/b] [list] [*] Fixed Ability EXP not showing correctly [*] Fixed more typos (Thanks Sydew) [*] Super Skip is not as long anymore [*] Fixed graphical bugs [*] Fixed issue where the final boss in rare cases would shift to the right (thanks CqtnuNick) [*] Possibly Fixed a situation where you can load into a save into a planet with 0 waves [*] Fixed crash with changing bullet particles during gameplay (thanks CqtnuNick) [*] Recruitments won't spawn in the customization screen (thanks CqtnuNick) [*] You can't use abilities in the customization screen (thanks CqtnuNick) [*] Fixed issue where in the tutorial the money dissapears quicker than usual (thanks Sydew) [/list] [h3][b]Regarding other crashes and issues[/b][/h3] I am actively working to fix as much bugs as possible! Thanks for reporting them on steam discussion pages and github, I'll try to be swift as possible! [h1]Here's an image of me working on the game[/h1] [img]https://clan.cloudflare.steamstatic.com/images//44677482/892359f4b1ba3828894ca6d41c4830938f01a9f2.png[/img]