[h1][b]Release 1.1.5[/b][/h1] I would've easily called this 1.2.0, but I'm planning something much bigger, so 1.1.5 it is. Ever had 'low attention span' playing this game? Beating Jupiter sectors 16 times sounds repetitive, which was a common complaint that it gets a bit stale after a while. So I decided to add something to counter that while adding strategic value. [h2][b]Introducing Multi Sector Select![/b][/h2] [img]https://clan.cloudflare.steamstatic.com/images//44677482/d44a01e55a4d20e45095fbdd081039218f7f516c.png[/img] Multiselecting sector lets you battle multiple sectors at once! This also works with idle conquering, so you can idle conquer multiple sectors as well. There is no limit on what sectors you battle, [b]you can conquer the entire planet by selecting all sectors![/b] The ultimate goal for this is to lower amount of playtime required to save the planet, but in return it makes the game harder and less rewards on average is given. Note that this feature is locked until players are at least level 15, this was intentional to not frustrate new players with information bombardment. [h2][b]New Campaign - THE SUN[/b][/h2] It's a campaign with a single planet, which is 6 x 6 size! Use multi sector to your advantage! [img]https://clan.cloudflare.steamstatic.com/images//44677482/adab70d22e59c5c6b4860758860cc5f4bb17b496.png[/img] You need to have the sun item in your inventory to play [h2][b]Gifts[/b][/h2] By having other Infiland games, Asteroids ++ OST, or simply donating, you will receive gifts for free! What could be inside? Who knows! [img]https://clan.cloudflare.steamstatic.com/images//44677482/a7a0cfe921b382a85cbb44795ac1695fc383fb46.png[/img] [h2][b]New Achievements[/b][/h2] [h3][b]WOMBO COMBO[/b][/h3] Beat 10 or more sectors at once [h3][b]SUPER SKIP PAYOUT[/b][/h3] Gather over rewarded 1000 $$$ for super skipping [h3][b]Summary[/b][/h3] [list] [*] Added the sun campaign [*] Mouse controls now save [*] Added multi sector select [*] Multi selecting will cause the battle room to be bigger [*] Bosses will now properly spawn when super skipping [*] Decreased logo size in the menu, causing better texture sorting [*] Changed hud to work well with big sector rooms [*] Added gifts for having infiland's stuff [*] Fixed black player sprite in sandbox [*] Added "scroll to view more" in skill tree due to players missing out on the scroll at the bottom [*] Added more recruitment names [*] Changed the way recruitments spawn in the beginning of the sector to prevent them from spawning in one direction [*] Planet descriptions can now have colored text [*] Added 2 new steam achievements [*] Added back "receiving items" prompt [*] Added "Planet Collection" menu, which is locked out for now [*] Fixed bug where weapons were reset when going to settings ingame [*] Debug stats are now viewable with F1 instead of F [*] Improved visibility of wave counts after wave 25 [/list]