Asteroids ++ 1.0.5a
Author: Infiland,
published 3 months ago,
[h3][b]Release 1.0.5a[/b][/h3]
[b]Features/Changes[/b]
[list]
[*] There's now a confirmation box when you attempt to buy a skill tree if you don't own that skill but don't have enough credits
[*] You can now see cash amount in the planet map screen
[*] Max level satellite will now tell you if there's a final boss in the final sector
[*] The tutorial will now tell you that you can press SPACE to shoot
[*] Instead of displaying MAX as a Weapon's/Utility's/Ability's level, the game will display the level itself unless the level is 12 which is the maximum
[*] Specified quad damage duration and time bonus per hit in the ability description
[*] Added new VFX for the explosion
[*] Lowered down bomb placement sound
[*] Damage description for weapons is more visible
[*] Added more stat information for each weapon
[*] Nerfed base Quad Damage duration from 5 seconds to 4 seconds
[*] Changed convince cost from 500 to 200
[*] Nerfed convince to give 50% less money that previously
[*] Nerfed final boss to spawn 4 huge asteroids instead of 9
[*] Player count is displayed in the main menu if the player count is larger than 10
[*] Small tutorial adjustments in the planet screen
[*] Added suffix on global stats with "Most Experienced Players"
[/list]
[b]Fixes[/b]
[list]
[*] Fixed possible crash when entering moon, leaving to main menu and then entering again.
[*] Fixed crashes when you press R while in gameover
[*] Removed useless frames with the explosion VFX
[*] Fixed issue where machinegun bullets would stop working if other bullets are present
[*] Fixed issue with the game not updating weapon stats when you purchase them
[*] Fixed issue on the final boss to always say "Final Wave" whenever the final boss advanced new waves
[*] Fixed issue where you could press M at any time to mute the game, this was only for debug purposes
[/list]