[img]https://clan.cloudflare.steamstatic.com/images//45097196/693f58726840498c30049e54c8adacb6e6f10343.png[/img] Hello, survivors! It's been two weeks, and we know you've been sitting on the edge of your seat, holding your breath... And now, the long-awaited moment has finally arrived — the third patch notes are here (definitely not the least important)! [h3]Interface:[/h3] [list] [*] [b]Added display of the current slope on which the vehicle is located.[/b] Now you'll know exactly when your vehicle is climbing a hill and when it's rolling downhill, just like your chances of survival. [*] [b]Vehicle recovery.[/b] Now it shifts to the side when flipped with a button press. It used to flip before, but without the shift. [/list] [h3]Balance:[/h3] [list] [*] [b]Slots for small arms have been added to the ZIL.[/b] They were there before but got lost in the textures. [*] [b]Significantly changed the vehicle acceleration physics.[/b] Now vehicles accelerate better and maintain speed above 50 km/h. This is especially noticeable when installing equipment that increases maximum speed. [*] [b]Previous changes required data collection adjustments: increased speed requirements for data collection related to speed.[/b] Science loves the fast! [*] [b]Modified weapons now rarely receive changes to insignificant parameters.[/b] No more useless upgrades! [*] [b]Slightly changed the probability of finding loot.[/b] Now you'll find a bit more useful stuff and a bit less junk. Or maybe the other way around. [*] [b]The base weight of the shotgun has been increased from 100 to 160 kg.[/b] Now it not only shoots but also helps you build muscle. [*] [b]Improved brakes on vehicles.[/b] The chances of not flying off a cliff when turning have significantly increased! [*] [b]The ZIL has become more maneuverable.[/b] But it’s still like an elephant in a china shop. [*] [b]Increased vehicle grip on asphalt, slightly reduced on gravel, and significantly reduced on grass.[/b] Because everyone knows asphalt is the perfect racing track, and grass... well, it's just for walking! [/list] [h3]Fixes:[/h3] [list] [*][b]Antennas now better reflect the direction to objects.[/b] No more "where do I go?" moments. [*][b]Fixed a bug that prevented the "Conservator" achievement from being obtained in certain situations.[/b] Preserving bugs was not necessary at all. [*][b]Fixed a bug where data when creating technology was incorrectly filtered, and required ingredients could disappear from the list.[/b] Now all data is displayed, but with a large number of items, slowdowns may occur. [*][b]Explosive panels can now be installed not only on the GAZ-69.[/b] Now you can blow everyone to pieces! (offer valid only once) [/list] [h3]Not a bug, but a feature:[/h3] [list] [*] [b]Left the ability to install weapons in an inappropriate slot.[/b] If a shotgun on the hood isn't a mistake, it's a creative approach to combat! [/list]