Day one patch
Author: Landelo,
published 3 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//45097196/a8ecbf4a4fb52eb7765bcb765ab053dc829d4c65.png[/img]
[h3]Interface:[/h3]
[list]
[*] Added more vibrant colors. Playing is now even more fun!
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[h3]Texts:[/h3]
[list]
[*] Renamed the "Fauna Territoriality" technology to "Fauna Aggression". Sounds much scarier now!
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[h3]Balance:[/h3]
[list]
[*] Experience gathering radius increased to 15 meters. Collecting experience is now easier than picking mushrooms!
[*] Experience balance has been adjusted: levelling up is easy at first, like having breakfast, and hard towards the end, like running a marathon.
[*] Valuable loot now appears more often in cities and military bases. Adventures have become even more rewarding!
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[h3]Fixes:[/h3]
[list]
[*] The technologies for grip and off-road capability now actually provide wheel production. No more road troubles!
[*] Mud planning has become more accurate. No more mud lottery!
[*] Antennas now work correctly. No signal? Update!
[*] Engine parameters are modified properly. You'll definitely get all the horsepower!
[*] Added all missing people to the author list. Nobody's forgotten, everyone's happy!
[*] The laser now attacks lairs correctly. Bugs fear the laser's wrath!
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