Hotfix for Patch #7
Author: ЫСЯЧА ПТИЧ,
published 9 hours ago,
[img]https://clan.cloudflare.steamstatic.com/images//45097196/ad215915a5b7b8ea078aa988b3f316ede95d483c.png[/img]
Hello, survivors! 👋
We’ve just released a hotfix for the latest patch, which includes bug fixes and gameplay improvements.
Change Log:
[b]Content[/b]
[list]
[*] Added new languages: French, German, Italian, Spanish, Portuguese.
[*] Added new upgrades when leveling up: Health restoration and recoil reduction — so you can fight enemies longer and spend less time flying in space!
[*] Added new tips on the loading screen. To make waiting time more useful.
[*] Changed the texture of the grape shot gun.
[*] Changed the model of 94KM. A new shape so that bugs not only fear it but also admire it!
[img]https://clan.cloudflare.steamstatic.com/images//45097196/a0347436d47c76aa4e4f33f24bc571edcf15336e.png[/img]
[*] Changed the model of SPG-9.
[img]https://clan.cloudflare.steamstatic.com/images//45097196/c72134ecbc5e51b88d0d70a692e22bffa6e1a209.png[/img]
[/list]
[b]Sounds[/b]
[list]
[*] Fixed the sound when hitting a den with a grape shot gun.
[*] Fixed a bug with the playback of folding support sounds.[/list]
[b]Optimization[/b]
[list]
[*] Improved Alt+Tab switching. So you can easily return to the game after a quick break.
[*] Added cursor limitations for the application window.
[*] Removed the ability to install lightweight chassis and anti-grav on small vehicles. To avoid starting another apocalypse.[/list]
[b]Interface[/b]
[list]
[*] Added tilt angle for the third-person camera.
[*] Added tips for switching cameras and headlights. So even the most lost travelers can find their way.
[*] Added a button to reset player markers. If something goes wrong, just hit “Remove all markers” and start over![/list]
[b]Texts[/b]
[list]
[*] Fixed localization errors.
[*] Improved tutorial tips. Helping newcomers to get comfortable![/list]
[b]Balance[/b]
[list]
[*] Changed the intensity of enemy wave appearances. So you always have something to do.
[*] The difficulty of waves in the sands has been slightly increased.
[*] The health of dens and major enemies has been increased. For a greater challenge in combat!
[*] Changed starting characteristics of suspension.
[*] Partially fixed the logic for generating high-quality loot stats.
[/list]
[b]Map[/b]
[list]
[*] The riverbed has become smoother. So your adventures don’t end on the rocks!
[*] The rural road bend now has a natural color.
[/list]
[b]Fixes[/b]
[list]
[*] Changed the color of loot boxes at the airfield. We hope you’ll notice them easily!
[*] Fixed a bug with the spawning of bugs from dens. Fewer surprises for those who prefer certainty.
[*] Fixed a bug where elements attached to joints would fall off during respawn.
[*] Water can be shot through (if a bug was standing in the water, the water protected it).
[*] Armor no longer blocks headlights. So you can shine even in the darkest corners.
[*] Fixed a bug with flying into space when receiving friction bonuses. Sometimes it’s better to stay on the ground.
[*] Fixed a bug with incorrect health display at the start of a race.
[*] Folding supports now do not reduce armor if not added during activation.
[*] Removed collision for dead monsters. Now they won’t hinder you from reaching your goals!
[*] Adjusted mob spawn distance.
[*] Adjusted the detection distance of players by mobs.
[*] Fixed the calculation of the dead bug collider position.
[*] Removed fire from under the wheels when driving through water. Time to leave fiery trails only in your memories.
[*] Reduced the intensity of dawn and dusk. Now they remind you of warm summer days rather than a nuclear explosion.
[/list]
Thank you for participating! 👍