[b]Patch notes:[/b] [b]Changes[/b] UI: - Implemented ESC key for closing windows - Added formation access through the refugee camp window - Increased font sizes & icon sizes across the board to improve readability - Hospitalizing or committing units to purgatory will now also close the unit inspector tab - Hovering over building buttons in town will now highlight their counterparts in the world Dungeons: - Slightly brightened some of the darkest areas to improve visibility - Reduced aggro radius and speed of encounters. It is now possible to avoid encounters - Increased the player's light radius - Potions now apply their effects to all formation units MISC: - Removed music from town to avoid annoying repetitiveness - Slightly improved the tutorial level flow - Recruits from level 1 refugee camp should now be healthier [b]Bug fixes[/b] - Closing button on title bars should now be consistently working - Mouse scroll should now work when reading lore pages - Combat hotkeys should now be working as intended