Arhaekon Dev Diary #15 - Patch 0.23 - Major Changes & Content Additions
Author: Predict Edumedia,
published 8 months ago,
Explorers of Arhaekon,
You can see here a full list of new adjustmets!
[b]Major Changes & Content Additions:[/b]
• Destroying augments will now grant guaranteed, specific currency according to augment affinity and number of mods.
• Introduced a unit roster limit to avoid abusing average encounter levels by bloating the roster with level 1 units. Upgrading the Refugee Camp will now also increase maximum roster size.
• Reworked ritual rites by regulating & balancing costs and benefits & added 17 new ritual rites. Ritual rites already found will continue as legacy versions and will not be overwritten.
[b]
Changes:[/b]
• Loot table is now more closely linked to container or encounter rarity.
• Toned down curses from opening containers.
• Increased dungeon enemy chasing speed.
• Improved AI defender-rogue synergy.
• Improved AI targeting & decision-making.
• Improved description of certain skills for more information.
• Rogue's harass skill no longer ignores block.
• Reduced Insectoid Guard's damage to 3-7.
• Increased minimum altar sacrifice costs to 3.
• Added information text for sanctum when no ritual rites are available.
• Floating widgets from dying units are now removed as soon as the killing blow lands.
• Updated help file.
[b]
Fixes:[/b]
• Fixed some cases where item crafting did not accurately update inventory.
• Fixed rare cases where allied units would spawn overlapped.
• Fixed currency display not updating in all cases.
• Fixed swap being triggered by dropping a formation unit into the roster.
• Fixed cases where enemy reciprocal diverts invalidated damage taking, locking combat.
• Fixed rare cases where loot containers contained neither loot nor a curse.
• Fixed rare instances of dungeons failing to generate.
• Fixed cases of enemies' "funky rotations".
• Fixed VFX for Skyndi Shaman's heal skill.
• Fixed instances where life was displayed as 0 while the unit was still alive.
• Fixed scriptorium books displaying wrong passages.
• Fixed TAB key interfering with UI navigation.
• Fixed cases of enemies not resetting aggro after opening containers.
• Fixed rare cases of AI units locking turn.
• Fixed some UI scaling issues on uncommon resolutions.
• Fixed misfiring hovering effects while widgets are open.
• Fixed Mage's transfusion ability granting less stamina regen than intended.
• Fixed spamming skill hotkeys for abilities not requiring a target.
• Fixed lingering changes from the last session when starting a new game.
• Fixed UV fighting in Tundra dungeon floor.
• Fixed cases of shadow artifacts when hitting units.
• Fixed mismatch of units' names and stats when dragging units around in formation view.
• Fixed socketing augments removing ritual rites' effects.
• Fixed rare cases of recruits not having a name.
• Fixed found book verses not saving.
• Fixed a bug regarding overlapping home UIs after loading a game.
• Fixed broken text layout in some widgets.
• Fixed Cleric class AI attempting to swap to unprotected back row.
• Fixed bugged scrollbar graphics.
More updates and improvements to come in Arhaekon!
[img]https://clan.cloudflare.steamstatic.com/images//41902749/371577ba470172591e73ba29d02cec202bfa399b.jpg[/img]