Explorers of Arhaekon, You can see here a full list of new adjustmets! [b]Major Changes & Content Additions:[/b] • Destroying augments will now grant guaranteed, specific currency according to augment affinity and number of mods. • Introduced a unit roster limit to avoid abusing average encounter levels by bloating the roster with level 1 units. Upgrading the Refugee Camp will now also increase maximum roster size. • Reworked ritual rites by regulating & balancing costs and benefits & added 17 new ritual rites. Ritual rites already found will continue as legacy versions and will not be overwritten. [b] Changes:[/b] • Loot table is now more closely linked to container or encounter rarity. • Toned down curses from opening containers. • Increased dungeon enemy chasing speed. • Improved AI defender-rogue synergy. • Improved AI targeting & decision-making. • Improved description of certain skills for more information. • Rogue's harass skill no longer ignores block. • Reduced Insectoid Guard's damage to 3-7. • Increased minimum altar sacrifice costs to 3. • Added information text for sanctum when no ritual rites are available. • Floating widgets from dying units are now removed as soon as the killing blow lands. • Updated help file. [b] Fixes:[/b] • Fixed some cases where item crafting did not accurately update inventory. • Fixed rare cases where allied units would spawn overlapped. • Fixed currency display not updating in all cases. • Fixed swap being triggered by dropping a formation unit into the roster. • Fixed cases where enemy reciprocal diverts invalidated damage taking, locking combat. • Fixed rare cases where loot containers contained neither loot nor a curse. • Fixed rare instances of dungeons failing to generate. • Fixed cases of enemies' "funky rotations". • Fixed VFX for Skyndi Shaman's heal skill. • Fixed instances where life was displayed as 0 while the unit was still alive. • Fixed scriptorium books displaying wrong passages. • Fixed TAB key interfering with UI navigation. • Fixed cases of enemies not resetting aggro after opening containers. • Fixed rare cases of AI units locking turn. • Fixed some UI scaling issues on uncommon resolutions. • Fixed misfiring hovering effects while widgets are open. • Fixed Mage's transfusion ability granting less stamina regen than intended. • Fixed spamming skill hotkeys for abilities not requiring a target. • Fixed lingering changes from the last session when starting a new game. • Fixed UV fighting in Tundra dungeon floor. • Fixed cases of shadow artifacts when hitting units. • Fixed mismatch of units' names and stats when dragging units around in formation view. • Fixed socketing augments removing ritual rites' effects. • Fixed rare cases of recruits not having a name. • Fixed found book verses not saving. • Fixed a bug regarding overlapping home UIs after loading a game. • Fixed broken text layout in some widgets. • Fixed Cleric class AI attempting to swap to unprotected back row. • Fixed bugged scrollbar graphics. More updates and improvements to come in Arhaekon! [img]https://clan.cloudflare.steamstatic.com/images//41902749/371577ba470172591e73ba29d02cec202bfa399b.jpg[/img]