Arhaekon Adventurers, We're excited to bring you the latest improvements and fixes: [b] Additions:[/b] • Added sorting for units and inventory: units can now be sorted by class, level, and availability, while items can be sorted by type, level, and rarity. • Added an EA content completed message when completing the last region on the Atlas. [b]Changes:[/b] • Removed extra vault slots acquisition option: at this point in the game, the vault could only reasonably contain augments, which doesn't justify the extra slots. • Removed redundant indicator of inventory number of items/total. • Reduced random range deviation of augment bonuses allocation in order to avoid confusion over higher level augments sometimes having lower bonuses than lower-level ones. • Initial spawn of the player character inside dungeons was moved to the room's centre to prevent rare scenarios where it would spawn too close to walls and remain stuck. [b]Fixes:[/b] • Fixed some instances in which the loading screen wasn't properly removed. • Fixed instances of a graphic shadow glitch when enemy units are hit or killed. • Fixed augments with percentage-based bonuses not working as intended. More to come! [img]https://clan.cloudflare.steamstatic.com/images//41902749/b6d935302f06f735ebf4309fb4db3edb90e4f7f6.jpg[/img]