[img]https://clan.cloudflare.steamstatic.com/images//41902749/116f0ec73a12db22588b4e3bc6463691022bf06b.png[/img] [b]Class: [/b]Rogue [b]Strengths:[/b] - Able to attack both melee and ranged rows - Tactics based, damage buffs on positioning - Consistent damage [b]Weaknesses:[/b] - Low mana pool - Slightly lower health pool - Moderate-high cost of abilities [b]Signature Ability:[/b] [i]Divert[/i] - Diverts attacks to another friendly unit. Effects do not expire unless the target changes or either one of the units die. [b]Signature melee attack effect:[/b] - Damage is increased if the Ranger is flanking the enemy. [b]Other skills:[/b] - [i]Throwing Knives[/i] - Ranged attack dealing 50% of damage. - [i]Harass[/i] - Deals damage to stamina instead with 10% increased chance of critical strike.. - [i]Adapt[/i] - Become adapted for 3 turns. Adapted grants 1 defense for every adjacent defender, 10% critical strike chance for every adjacent cleric and 25% critical strike multiplier for every adjacent mage.