Arhaekon Dev Diary #4 - The Scout
Author: Predict Edumedia,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//41902749/b45456dc17516c02ef6f67a1bdc23bbd5611dd5f.png[/img]
[b]Class:[/b] Rogue
[b]Strengths:[/b]
- Ability to attack from ranged row, providing protection from the melee row
- Tactics based, damage buffs on positioning
- Potentially high damage
- High crit chance
[b]Weaknesses:[/b]
- Lower health pool
- Inconsistent damage
- Moderate-high cost of abilities
[b]Signature Ability:[/b] [i]Divert[/i]
- Diverts attacks to another friendly unit. Effects do not expire unless the target changes or either one of the units die.
[b]Other skills:[/b]
- [i]Suppress[/i] - If the hit is successful, damage dealt lingers as negative stamina regeneration for 3 turns. Deals 50% of base damage.
- [i]Off-Guard[/i] - Deals base damage. Ignores block
- [i]Intercept[/i] - Mark an enemy unit. The scout will preemptively attack the unit every time it performs an action. Effects do not expire unless the target changes or either one of the units die. Lack of stamina will prevent interception.