Bug fixes: [list] [*] Fixed a bug where the game would crash after trying to refuel/repair when the player had exactly the same amount of money as the cost of refueling/repairing; [*] The issues with navigation when using the gamepad or keyboard in Special upgrades, inventory, shop, and Processing facility menus have been resolved; [*] An issue with one of Mr. Thompson's dialogue lines at level 4 not displaying correctly has been fixed; [*] Extremely high values for "Biggest one-time sale" in the statistics menu now display correctly.; [*] A bug where uranium continued to damage the player after using a Resource beacon has been fixed; [*] Uranium no longer damages the player when "No damage sources" is selected for Custom difficulty. It is also now impossible to obtain the achievement "Uranium Fever" when this option is selected; [*] Stalactites no longer get stuck on the top of the player's mech when "No damage sources" is selected for Custom difficulty; [*] LEVEL 7 SPOILER WARNING: [spoiler] Fixed a bug that prevented ID chips from appearing on the radar;[/spoiler] [*] LEVEL 7 SPOILER WARNING: [spoiler] A bug was fixed where Nathaniel Forge's dialogue wouldn't appear when using radio. This prevented players from getting the "People's Person" achievement. If you called every character in every location and didn't get the achievement, go back to level 7 (also known as the bunker / lab / destroyed research facility) and call Nathaniel Forge. [/spoiler] [/list] Other changes: [list] [*] Removed the sound of money when mining with the Ore Dust Extraction Module installed; [*] LEVELS 7 AND 8 SPOILER WARNING: [spoiler] Added "invincibility frames" after getting electrocuted by charge stations and power cores to avoid soft locks. These "invincibility frames" do not protect from damage, but prevent losing control of your mech. [/spoiler] [/list]