Update 1.1.1 Demo
Author: Disa,
published 6 months ago,
Bug fixes:
Fixed a bug that caused the "Damage sources" setting to change from "Reduced amount" to "None" after loading the game on the Meditating difficulty preset;
Falling from a great height near the left and right sides of the map now deals damage (thanks to the user Maximus for noticing);
Empty spaces in the vault will are now displayed correctly on the minimap;
Bug with mech upgrades resetting to default after loading save and game crashing after refuelling when you don't have enough money must be fixed by now. However, I was unable to reproduce both of these bugs on my end, so they may still persist (thanks to the users BraveKitten, Maximus and ShadowStepCat for reporting these bugs)
Balance changes:
Fuel consumption and maximum speed of Jet thrusters 1 and 2 have been increased slightly;
Added a cash bonus for finding all the treasures;
New resources added during map regeneration after an earthquake will now be scattered around the map rather than generated near the borders in huge clusters.
Other changes:
Nominal values related to fuel have been decreased by 10 times. This means that although the basic mech fuel tank now has a capacity of 50 L, fuel consumption has also been decreased 10-fold, and you have the same amount of time to mine as before the update. The fuel price has been increased accordingly. Overall, this does not change the balance; it simply makes values more realistic and more in line with the lore (thanks to the user SandBag for pointing out that fuel values are unrealistically high)
Physics for the mech movement have been slightly changed to make the mech easier to control and slightly improve game's performance