Great news for Mac users - Mac OS support will be available upon release, and now you can already play the demo on your machines! Update 1.2 also brings important changes and fixes: 1. Added short version of tutorial - now you can play the beginning of the game without those irritating messages from Prometheus! 2. Reworked New games settings menu - there is beauty in the simplicity... until you want to customize the difficulty! 3. Stonefall during earthquakes has been reworked - now the number of stones falling is more justified, but on average, it's higher than before. 4. Consumable items have been reworked - the maximum amount of extra fuel tanks and repair kits in the inventory has been limited. To expand the limits, you'll need to upgrade the maintenance station. Otherwise, with 100 Extra fuel tanks in the bank the game is too simple, right? P.S. You can turn those limits off in the New game settings. Balance changes: 1. The prices of Extra fuel tanks and Repair kit have been doubled, but their effects have also been doubled. This was done mainly to avoid having to press the item button a hundred of times to refuel or repair your mech in the middle and late game. Now, you will only need to press it 50 times. :) 2. The costs of Maintenance station upgrades have been increased to reflect their new effects. Bug fixes: 1. Fixed a bug where the mech would get stuck in the air after dying due to running out of fuel; 2. Fixed an issue with radio wave selector not working properly; 3. Fixed a bug that caused vault completion trigger to be activated too early; 4. Fixed a bug where the player entered the shop long after pressing the corresponding button.