Bug fixes: [list] [*] Fixed an issue where some money-related values were overflowing when player accumulated more than $2.1 billion. [*] Fixed an issue where prices over $1 million were displayed in full instead of $1M; [*] Fixed a bug where using explosives in the air could cause a new earthquake; [*] Travelling in the elevator at the end of an earthquake no longer leads to game over; [*] Several typos in the parachute description, statistics, and tutorial have been corrected; [*] The "flashlight" in level 4 can now be controlled using the right stick of gamepad; [*] A bug that prevented players from obtaining the "Total Victory" achievement has been fixed; [*] ENDGAME SPOILER WARNING: [spoiler] Fixed a bug that sometimes prevented Object 62-0 cannons from firing at the player; [/spoiler] [*] ENDGAME SPOILER WARNING: [spoiler] Fixed an issue with some cannons of Object 62-0 not taking damage from explosives, while other cannons took increased damage. [/spoiler] [/list] Other changes: [list] [*] Money over $100 million will now be displayed in short (e.g. $100M instead of $100000000); [*] Level 7's map has been slightly refined to reduce the chance of being unable to reach certain areas. These changes will only affect newly generated maps, but you can still access every room in the level, even in older maps, [spoiler] by completing the level and unlocking the use of explosives.[/spoiler] [*] Stick dead zones for gamepads have been increased. If you continue to experience problems with dead zones, please let me know in the discussion forum or [url=https://discord.gg/zMDZ2RVZ9t]my Discord server[/url]. [*] The time interval between earthquakes has been rebalanced, so it will be less dependent on mining tiles and the use of explosives. Players will also experience fewer earthquakes in the later stages of the game; [*] ENDGAME SPOILER WARNING: [spoiler] Boss legs now have an animation showing they are taking damage. [/spoiler] [/list]