Bug fixes: [list] [*] Fixed an issue where the game would freeze after opening several menus simultaneously; [*] Fixed a bug where "flashlight" on level 4 sometimes stopped working on gamepads; [*] Added more checks for the dialogue-related achievements (especially "A minute of self-love") to decrease the chance of them not triggering at the right moment; [*] Elevator platforms and some other platforms are now correctly displayed on the altimeter when "Terrain depth monitor" is installed; [*] Fixed an issue where selected button wouldn't display for some time after opening menu when using controller; [*] Fixed a bug where the premonitions of secret frequencies would still appear even after finding the corresponding frequencies; [*] Added more safety checks to prevent the situations where an item is still being used after you stop holding the relevant button. However, as I couldn't reproduce the issue, this problem may still persist. [/list] If you experience this issue, please send me the Player.log file. It contains console logs about your last play session, so I can see which parts of code are broken. Player.log is located in: Windows: C:\Users{UserName}\AppData\LocalLow\Oldbut Gold\Ad Fundum\Player.log Linux: ~/.config/unity3d/Oldbut Gold/Ad Fundum/Player.log Mac OS: ~/Library/Logs/Oldbut Gold/Ad Fundum/Player.log And thank you for your support!